#Mission Info

$Version: 0.10
$Name:  XSTR("Of Traitors and Demons", -1)
$Author: Jan ''0rph3u5'' Dombert
$Created: 06/20/07 at 11:39:46
$Modified: 01/09/22 at 21:06:56
$Notes:
t -4 days
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 393216
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 9.161116, 2393.825928, -313.641724
+Viewer orient:
	-0.011265, -0.000000, -0.999937,
	0.999227, 0.037669, -0.011257,
	0.037667, -0.999290, -0.000424
+SquadReassignName: GTA
+SquadReassignLogo: gta.pcx


$Load Screen 640: LS-RoR-10-small.tga
$Load Screen 1024: LS-RoR-10-large.tga

$Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Sexp_variables

$Variables:
(
		0		"y_distance-counter"		"0"		"number"
		1		"z_Timer-Active"		"0"		"number"
		2		"z_Timer-intervall"		"-1"		"number"
		3		"z_Timer1-Actual"		"0"		"number"
		4		"z_Timer1-Full"		"0"		"number"
		5		"z_Timer1-Start"		"0"		"number"
		6		"z_Timer2-Actual"		"0"		"number"
		7		"z_Timer2-Full"		"0"		"number"
		8		"z_Timer2-Start"		"0"		"number"
		9		"z_Timer3-Actual"		"0"		"number"
		10		"z_Timer3-Full"		"0"		"number"
		11		"z_Timer3-Start"		"0"		"number"
		12		"z_Timer_M"		"0"		"number"
		13		"z_Timer_S"		"0"		"number"
)

#Command Briefing

#Briefing
$start_briefing
$num_stages: 3
$start_stage
$multi_text
 XSTR("This is not a drill. You are being deployed on an emergency response mission.

Two hours ago, we detected a Shivan cruiser group - designation $h Black $h Horde.  The Vasudans launched an attack on this group only minutes ago. Apparently, they have had some kind of side agenda that involved testing experimental weapons. 

I have almost no information about what happened out there, but the Vasudans called for a retreat.
", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 16.722618, 2393.825928, 357.528168
$camera_orient:
	-0.011265, -0.000000, -0.999937,
	0.999227, 0.037669, -0.011257,
	0.037667, -0.999290, -0.000424
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 19
$team: Hostile
$class: SC Lilith
$pos: 106.954430, 0.000470, 356.511963
$label:  XSTR("Black Horde", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("All but one ship made it back. Unfortunately for us, the ship left behind was their science vessel - not only that, the Concord's CO Admiral Methaska, was monitoring the weapon test personally from that very ship. According to its distress signal, the science vessel is dead in space as the result of sabotage.
The Vasudans suspect foul play from the Hammer of Light - so they called us for the rescue mission to avoid any further sabotage.

The Shivan cruiser group has already changed course to attack the science vessel. We have only minutes to spare, so no time to fine-tune your fighters. You will have to make do with the machines we have.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 9.161116, 2393.825928, -313.641724
$camera_orient:
	-0.011265, -0.000000, -0.999937,
	0.999227, 0.037669, -0.011257,
	0.037667, -0.999290, -0.000424
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 19
$team: Hostile
$class: SC Lilith
$pos: 106.954430, 0.000470, 356.511963
$label:  XSTR("Black Horde", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 4
$team: Friendly
$class: PVSC Imhotep
$pos: 94.509125, -65.000000, -965.653564
$label:  XSTR("Echnaton", -1)
+id: 2
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("You will be launching the best machines we have available right now. There is no time to customize your loadouts, but we can give you fighters that have recently been repaired.

Now get moving!
", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 9.161116, 2393.825928, -313.641724
$camera_orient:
	-0.011265, -0.000000, -0.999937,
	0.999227, 0.037669, -0.011257,
	0.037667, -0.999290, -0.000424
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 19
$team: Hostile
$class: SC Lilith
$pos: 106.954430, 0.000470, 356.511963
$label:  XSTR("Black Horde", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 4
$team: Friendly
$class: PVSC Imhotep
$pos: 94.509125, -65.000000, -965.653564
$label:  XSTR("Echnaton", -1)
+id: 2
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 3

$Formula: ( is-goal-incomplete "RoR10-P1" ) 
$Multi text
    XSTR("You left the field of engagement without orders to do so. Dereliction of duty is capital offense under the wartime. You will be confined to quarters until your fate is decided. ", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( or 
   ( is-goal-false-delay "RoR10-P1" 0 ) 
   ( is-goal-false-delay "RoR10-P2" 0 ) 
)
$Multi text
    XSTR("The loss of Admiral Methaska and his staff is a heavy blow to our defense. The Vasudans might have been our best allies in this crisis.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "RoR10-P1" 0 ) 
$Multi text
    XSTR("The Rescue of Admiral Methaska and his staff was successful due to your intervention. The Shivans failed to kill the man who leads the Vasudan operations in this sector.
Though this is good news it has a bitter aftertaste. We have once again learned that the infiltration of Vasudan forces by the Hammer Of Light is not to be underestimated. This doomsday cult is threatening Terran and Vasudan operations all over known space and has already undermined several critical missions.

The sudden arrival of nine additional Shivan cruisers has us both puzzled and horrified. The Shivans have once again displayed that they can move their forces just as they desire. These cruisers now pose an imminent threat to our security.  The Shivans have assembled more firepower now than we could have handled at any time here in Ribos, even when we were at full strength. We suspect the moment when the Shivans will attack Tombaugh Station is closing in rapidly.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Alternate Types:
$Alt: PFFc Satis

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Apollo"	5
	"GTF Valkyrie"	5
	"GTF Hercules"	5
	"GTF Loki"	5
	"GTB Athena"	5
	"GTB Zeus"	5
	"GTB Medusa"	5
	"GTB Ursa"	5
)

+Weaponry Pool: (
	"ML-16 Laser"	16
	"VLL-9 Laser"	16
	"Disruptor"	16
	"D-Advanced"	16
	"Avenger"	30
	"Flail"	16
	"Prometheus"	16
	"Banshee"	16
	"Railgun"	16
	"S-Breaker"	16
	"Leech Cannon"	16
	"MX-50"	570
	"Fury"	500
	"Fang"	500
	"Interceptor"	570
	"Hornet"	500
	"Phoenix V#MoGW"	500
	"D-Missile"	500
	"Havoc"	500
	"Synaptic"	500
	"Cluster Bomb"	500
	"Stiletto"	500
	"EM Pulse"	500
	"Barracuda"	500
	"Tsunami"	500
	"Harbinger"	500
)

#Objects		;! 31 total

$Name: Alpha 1		;! Object #0
$Class: GTF Apollo
$Team: Friendly
$Location: 0.000000, 680.000000, 0.000000
$Orientation:
	0.034350, 0.654414, 0.755356,
	-0.839056, 0.429496, -0.333943,
	-0.542960, -0.622315, 0.563843
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "ignore-count" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Alpha 2		;! Object #1
$Class: GTF Apollo
$Team: Friendly
$Location: -1.046332, 638.623108, -48.344696
$Orientation:
	0.086111, 0.655318, 0.750429,
	-0.859246, 0.430090, -0.276982,
	-0.504263, -0.620952, 0.600115
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Alpha 3		;! Object #2
$Class: GTF Apollo
$Team: Friendly
$Location: 60.311668, 694.772522, -13.954749
$Orientation:
	0.048051, 0.670597, 0.740264,
	-0.829068, 0.440118, -0.344882,
	-0.557080, -0.597157, 0.577118
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Alpha 4		;! Object #3
$Class: GTF Apollo
$Team: Friendly
$Location: 59.265350, 653.395935, -62.299622
$Orientation:
	0.095530, 0.671345, 0.734962,
	-0.848833, 0.440609, -0.292140,
	-0.519958, -0.595952, 0.611951
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Curiosity		;! Object #4
$Class: PVSC Imhotep
$Team: Friendly
$Location: -650.000000, -65.000000, 675.000000
$Orientation:
	-0.423563, 0.818273, 0.388619,
	-0.610924, -0.574790, 0.544417,
	0.668855, -0.006822, 0.743362
$AI Behavior: None
$Cargo 1:  XSTR("Admiral Methaska", -1)
+Initial Hull: 73
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: engine
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 1
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Medevac 11		;! Object #5
$Class: GTT Elysium#medical
$Team: Friendly
$Location: -577.248535, 0.000521, 193.263535
$Orientation:
	0.838671, 0.544639, 0.000000,
	-0.544639, 0.838671, 0.000000,
	0.000000, -0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Curiosity" "topside docking" "main dock" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: In front of ship
+Arrival Distance: 3000
$Arrival Anchor: Curiosity
+Arrival Delay: 127
$Arrival Cue: ( and 
   ( is-destroyed-delay 0 "Brahma" ) 
   ( not 
      ( is-destroyed-delay 0 "Curiosity" ) 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( are-waypoints-done-delay 
      "Medevac 11" 
      "Medevac 11 WP" 
      0 
   )
   ( and 
      ( is-destroyed-delay 0 "Curiosity" ) 
      ( not 
         ( has-docked-delay 
            "Medevac 11" 
            "Curiosity" 
            1 
            0 
         )
      )
   )
)
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Black Horde 1		;! Object #6
$Class: SC Lilith
$Team: Hostile
$Location: 5500.000000, -350.000000, -5500.000000
$Orientation:
	0.707107, 0.000000, 0.707107,
	0.005405, 0.999971, -0.005405,
	-0.707086, 0.007644, 0.707086
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Horde WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   50 
   "Curiosity" 
   "Medevac 11" 
)
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Black Horde 2		;! Object #7
$Class: SC Lilith
$Team: Hostile
$Location: 5900.000000, -225.000000, -5600.000000
$Orientation:
	0.349100, -0.866014, 0.357980,
	0.612089, 0.499993, 0.612662,
	-0.709561, 0.005236, 0.704625
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Horde WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   50 
   "Curiosity" 
   "Medevac 11" 
)
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Black Horde 3		;! Object #8
$Class: SC Lilith
$Team: Hostile
$Location: 5600.000000, -475.000000, -5900.000000
$Orientation:
	-0.349460, 0.865992, -0.357680,
	-0.617581, -0.499981, -0.607135,
	-0.704607, 0.008727, 0.709544
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Horde WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   50 
   "Curiosity" 
   "Medevac 11" 
)
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Beta 1		;! Object #9
$Class: GTF Apollo
$Team: Friendly
$Location: -742.416382, -0.000355, 181.841187
$Orientation:
	0.796084, 0.605187, 0.000000,
	-0.605187, 0.796084, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Beta 2		;! Object #10
$Class: GTF Apollo
$Team: Friendly
$Location: -715.027222, 20.821089, 118.369324
$Orientation:
	0.796084, 0.605186, -0.000000,
	-0.605186, 0.796084, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Beta 3		;! Object #11
$Class: GTF Apollo
$Team: Friendly
$Location: -787.033203, -33.918247, 108.899391
$Orientation:
	0.796084, 0.605186, -0.000000,
	-0.605186, 0.796084, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Black Horde 4		;! Object #12
$Class: SC Lilith
$Team: Hostile
$Location: 6209.951660, -220.000015, -5320.002930
$Orientation:
	0.177801, -0.965913, 0.188148,
	0.677993, 0.258816, 0.687997,
	-0.713241, 0.005236, 0.700900
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Horde WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   50 
   "Curiosity" 
   "Medevac 11" 
)
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Black Horde 5		;! Object #13
$Class: SC Lilith
$Team: Hostile
$Location: 5359.951660, -355.000000, -6115.002930
$Orientation:
	0.360111, 0.865992, 0.346955,
	-0.611432, 0.499981, -0.613327,
	-0.704607, 0.008727, 0.709544
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Horde WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   50 
   "Curiosity" 
   "Medevac 11" 
)
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Black Horde 6		;! Object #14
$Class: SC Cain
$Team: Hostile
$Location: 6424.951660, -365.000000, -4905.002930
$Orientation:
	0.581966, -0.544626, 0.603903,
	0.383901, 0.838650, 0.386376,
	-0.716893, 0.006981, 0.697148
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Horde WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   50 
   "Curiosity" 
   "Medevac 11" 
)
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Black Horde 7		;! Object #15
$Class: SC Cain
$Team: Hostile
$Location: 6974.951660, -90.000015, -4835.002930
$Orientation:
	0.580166, -0.544636, 0.605623,
	0.379763, 0.838665, 0.390410,
	-0.720547, 0.003491, 0.693398
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Horde WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   50 
   "Curiosity" 
   "Medevac 11" 
)
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Black Horde 8		;! Object #16
$Class: SC Cain
$Team: Hostile
$Location: 4834.951660, -129.999954, -6475.002930
$Orientation:
	0.603240, 0.544632, 0.582647,
	-0.387396, 0.838659, -0.382851,
	-0.697156, 0.005236, 0.716901
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Horde WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   50 
   "Curiosity" 
   "Medevac 11" 
)
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Black Horde 9		;! Object #17
$Class: SC Cain
$Team: Hostile
$Location: 4359.951660, -380.000000, -6675.002930
$Orientation:
	0.608609, 0.544618, 0.577050,
	-0.388033, 0.838639, -0.382251,
	-0.692117, 0.008727, 0.721733
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Horde WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   50 
   "Curiosity" 
   "Medevac 11" 
)
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Rama 1		;! Object #18
$Class: SF Scorpion
$Team: Hostile
$Location: -226.000000, 200.000000, 940.700012
$Orientation:
	-0.531005, 0.000000, 0.847369,
	-0.396587, 0.883717, -0.248522,
	-0.748834, -0.468022, -0.469258
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rama 2		;! Object #19
$Class: SF Scorpion
$Team: Hostile
$Location: -257.647827, 199.999908, 1007.255310
$Orientation:
	-0.646243, 0.000000, 0.763132,
	-0.349630, 0.888874, -0.296077,
	-0.678328, -0.458152, -0.574428
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rama 3		;! Object #20
$Class: SF Scorpion
$Team: Hostile
$Location: -202.277710, 199.999954, 1008.933350
$Orientation:
	-0.597868, 0.000000, 0.801594,
	-0.343605, 0.903470, -0.256278,
	-0.724216, -0.428652, -0.540156
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Brahma 1		;! Object #21
$Class: SF Manticore
$Team: Hostile
$Location: -605.000000, -295.000000, 655.000000
$Orientation:
	0.406138, 0.000000, 0.913812,
	0.893560, 0.209361, -0.397138,
	-0.191316, 0.977838, 0.085029
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Curiosity" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Brahma 2		;! Object #22
$Class: SF Manticore
$Team: Hostile
$Location: -585.000000, 111.000000, 625.000000
$Orientation:
	0.609711, 0.000000, 0.792624,
	-0.718461, 0.422347, 0.552663,
	-0.334763, -0.906434, 0.257510
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Curiosity" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Vishnu 1		;! Object #23
$Class: SF Scorpion
$Team: Hostile
$Location: -815.000000, -200.000000, 1245.000000
$Orientation:
	-0.960564, 0.000000, -0.278058,
	-0.061683, 0.975084, 0.213086,
	0.271130, 0.221834, -0.936631
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Vishnu 2		;! Object #24
$Class: SF Scorpion
$Team: Hostile
$Location: -780.996338, -199.999939, 1284.813965
$Orientation:
	-0.977697, 0.000000, -0.210023,
	-0.044429, 0.977369, 0.206825,
	0.205269, 0.211543, -0.955570
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Vishnu 3		;! Object #25
$Class: SF Scorpion
$Team: Hostile
$Location: -832.266052, -199.999969, 1281.660034
$Orientation:
	-0.957710, 0.000000, -0.287736,
	-0.059975, 0.978036, 0.199623,
	0.281416, 0.208438, -0.936674
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Krishna 1		;! Object #26
$Class: SF Basilisk
$Team: Hostile
$Location: -41.836571, 0.013271, -315.756104
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Hornet#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 2		;! Object #27
$Class: SF Basilisk
$Team: Hostile
$Location: 5.000000, 15.000000, -365.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Hornet#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 3		;! Object #28
$Class: SF Basilisk
$Team: Hostile
$Location: -100.000000, 15.000000, -365.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Hornet#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 4		;! Object #29
$Class: SF Basilisk
$Team: Hostile
$Location: -164.500000, 30.000000, -410.399994
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Hornet#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Medevac 14		;! Object #30
$Class: GTT Elysium#medical
$Team: Friendly
$Location: -497.162079, -0.000122, 209.491455
$Orientation:
	0.838671, 0.544639, 0.000000,
	-0.544639, 0.838671, 0.000000,
	0.000000, -0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Curiosity" "topside docking" "main dock" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: In front of ship
+Arrival Distance: 1750
$Arrival Anchor: Curiosity
$Arrival Cue: ( and 
   ( is-destroyed-delay 0 "Medevac 11" ) 
   ( not 
      ( has-docked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         0 
      )
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( are-waypoints-done-delay 
      "Medevac 14" 
      "Medevac 11 WP" 
      0 
   )
   ( and 
      ( is-destroyed-delay 0 "Curiosity" ) 
      ( not 
         ( has-docked-delay 
            "Medevac 14" 
            "Curiosity" 
            1 
            0 
         )
      )
   )
)
$Determination: 10
+Flags: ( "cargo-known" "reinforcement" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

#Wings		;! 6 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "medevac departed" 
   5 
)
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Curiosity" 50 ) )
+Flags: ( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1
$Arrival Location: Near Ship
+Arrival Distance: 500
$Arrival Anchor: Medevac 11
$Arrival Cue: ( has-arrived-delay 0 "Medevac 11" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "medevac departed" 
   5 
)
$Ships: (		;! 3 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
)
$AI Goals: ( goals ( ai-guard "Medevac 11" 50 ) )
+Flags: ( "no-arrival-message" )

$Name: Rama
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Rama 1
$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: Curiosity
$Arrival Cue: ( is-destroyed-delay 
   ( rand 30 41 ) 
   "Brahma" 
)
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 32 45 ) 
   "Black Horde 1" 
   "Black Horde 2" 
   "Black Horde 3" 
   "Black Horde 4" 
   "Black Horde 5" 
   "Black Horde 6" 
   "Black Horde 7" 
   "Black Horde 8" 
   "Black Horde 9" 
)
$Ships: (		;! 3 total
	"Rama 1"
	"Rama 2"
	"Rama 3"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Hotkey: 2
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 18

$Name: Brahma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Brahma 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 32 45 ) 
   "Black Horde 1" 
   "Black Horde 2" 
   "Black Horde 3" 
   "Black Horde 4" 
   "Black Horde 5" 
   "Black Horde 6" 
   "Black Horde 7" 
   "Black Horde 8" 
   "Black Horde 9" 
)
$Ships: (		;! 2 total
	"Brahma 1"
	"Brahma 2"
)
+Hotkey: 2
+Flags: ( )

$Name: Vishnu
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Vishnu 1
$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: Curiosity
+Arrival delay: 17
$Arrival Cue: ( percent-ships-destroyed 75 "Rama" ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 32 45 ) 
   "Black Horde 1" 
   "Black Horde 2" 
   "Black Horde 3" 
   "Black Horde 4" 
   "Black Horde 5" 
   "Black Horde 6" 
   "Black Horde 7" 
   "Black Horde 8" 
   "Black Horde 9" 
)
$Ships: (		;! 3 total
	"Vishnu 1"
	"Vishnu 2"
	"Vishnu 3"
)
+Hotkey: 2
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 18

$Name: Krishna
$Waves: 6
$Wave Threshold: 0
$Special Ship: 0		;! Krishna 1
$Arrival Location: Near Ship
+Arrival Distance: 2500
$Arrival Anchor: <any friendly>
$Arrival Cue: ( has-arrived-delay 89 "Medevac 11" ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 32 45 ) 
   "Black Horde 1" 
   "Black Horde 2" 
   "Black Horde 3" 
   "Black Horde 4" 
   "Black Horde 5" 
   "Black Horde 6" 
   "Black Horde 7" 
   "Black Horde 8" 
   "Black Horde 9" 
)
$Ships: (		;! 4 total
	"Krishna 1"
	"Krishna 2"
	"Krishna 3"
	"Krishna 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Hotkey: 0
+Flags: ( )
+Wave Delay Min: 11
+Wave Delay Max: 26

#Events		;! 69 total

$Formula: ( when-argument 
   ( every-of 
      "Black Horde 1" 
      "Black Horde 2" 
      "Black Horde 3" 
      "Black Horde 4" 
      "Black Horde 5" 
      "Black Horde 6" 
      "Black Horde 7" 
      "Black Horde 8" 
      "Black Horde 9" 
   )
   ( true ) 
   ( ship-guardian "<argument>" ) 
   ( ship-subsys-guardian-threshold 
      10 
      "<argument>" 
      "engine" 
   )
   ( cap-waypoint-speed "<argument>" 20 ) 
)
+Name: power of the horde
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( ship-subsys-guardian-threshold 
      1 
      "Alpha 1" 
      "communications" 
   )
)
+Name: start
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Brahma" ) 
   ( do-nothing ) 
)
+Name: d sfw 1
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Brahma wing", -1)

$Formula: ( when 
   ( and 
      ( has-undocked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         0 
      )
      ( not 
         ( is-destroyed-delay 0 "Curiosity" ) 
      )
   )
   ( do-nothing ) 
)
+Name: d echnaton
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Defend the Curiosity", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Medevac 11" ) 
   ( do-nothing ) 
)
+Name: medevac arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of "Medevac 11" "Medevac 14" ) 
   ( has-docked-delay 
      "<argument>" 
      "Curiosity" 
      1 
      0 
   )
   ( do-nothing ) 
)
+Name: medevac docked
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of "Medevac 11" "Medevac 14" ) 
   ( and 
      ( has-docked-delay 
         "<argument>" 
         "Curiosity" 
         1 
         45 
      )
      ( not 
         ( is-destroyed-delay 0 "Curiosity" ) 
      )
   )
   ( transfer-cargo 
      "Curiosity" 
      "<argument>" 
   )
)
+Name: medevac - all rescued
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of "Medevac 11" "Medevac 14" ) 
   ( and 
      ( has-docked-delay 
         "<argument>" 
         "Curiosity" 
         1 
         105 
      )
      ( not 
         ( is-destroyed-delay 0 "Curiosity" ) 
      )
   )
   ( do-nothing ) 
)
+Name: medevac - spy found
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of "Medevac 11" "Medevac 14" ) 
   ( and 
      ( has-docked-delay 
         "<argument>" 
         "Curiosity" 
         1 
         125 
      )
      ( not 
         ( is-destroyed-delay 0 "Curiosity" ) 
      )
   )
   ( add-goal 
      "<argument>" 
      ( ai-undock 89 ) 
   )
)
+Name: medevac undock
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when-argument 
   ( any-of "Medevac 11" "Medevac 14" ) 
   ( has-undocked-delay 
      "<argument>" 
      "Curiosity" 
      1 
      0 
   )
   ( add-goal 
      "<argument>" 
      ( ai-waypoints-once 
         "Medevac 11 WP" 
         89 
      )
   )
)
+Name: medevac undocked
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when-argument 
   ( any-of "Medevac 11" "Medevac 14" ) 
   ( has-departed-delay 0 "<argument>" ) 
   ( do-nothing ) 
)
+Name: medevac departed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Medevac 11" ) 
   ( do-nothing ) 
)
+Name: d medevac
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Escort Medevac 11", -1)

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: d rtb good 1
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Medevac 11" ) 
      ( not 
         ( has-docked-delay 
            "Medevac 11" 
            "Curiosity" 
            1 
            0 
         )
      )
   )
   ( training-msg "TM- reinforcments" ) 
)
+Name: medevac 11 down pre-doc
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Medevac 11" ) 
      ( has-docked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         0 
      )
   )
   ( send-message 
      "#Tombaugh" 
      "High" 
      "tmb - medevac 11 down pre-dock" 
   )
)
+Name: medevac 11 down post-doc
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Medevac 11" ) 
   ( do-nothing ) 
)
+Name: medevac 14 down
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-event-true-delay 
         "medevac 11 down post-doc" 
         0 
      )
      ( is-event-true-delay 
         "medevac 14 down" 
         0 
      )
   )
   ( do-nothing ) 
)
+Name: rtb bad 1 chainblock
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" )

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: d rtb bad 1
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Curiosity" ) 
      ( not 
         ( is-event-true-delay 
            "medevac - all rescued" 
            0 
         )
      )
   )
   ( do-nothing ) 
)
+Name: echnaton down before evac
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: d rtb bad 2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Curiosity" ) 
      ( is-event-true-delay 
         "medevac - all rescued" 
         0 
      )
   )
   ( do-nothing ) 
)
+Name: echnaton down after evac
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Rama" ) 
   ( do-nothing ) 
)
+Name: d sfw 2
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Rama wing", -1)
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Vishnu" ) 
   ( do-nothing ) 
)
+Name: d sfw 3
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Vishnu wing", -1)
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Krishna" ) 
   ( do-nothing ) 
)
+Name: d sfw 4
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Krishna wing", -1)
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( has-arrived-delay 0 "Medevac 14" ) 
   ( add-goal 
      "Beta" 
      ( ai-guard "Medevac 14" 89 ) 
   )
)
+Name: ai goals for medevac 14
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: ----------------------NEW STUFF
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( every-time-argument 
   ( any-of 
      "Black Horde 1" 
      "Black Horde 2" 
      "Black Horde 3" 
      "Black Horde 4" 
      "Black Horde 5" 
      "Black Horde 6" 
      "Black Horde 7" 
      "Black Horde 8" 
      "Black Horde 9" 
   )
   ( not 
      ( destroyed-or-departed-delay 
         0 
         "Curiosity" 
      )
   )
   ( modify-variable 
      @y_distance-counter[0] 
      ( distance 
         "<argument>" 
         "Distance marker:1" 
      )
   )
)
+Name: distance marker counter
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Brahma" ) 
   ( do-nothing ) 
)
+Name: distance marker blocker
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         0 
         "Curiosity" 
      )
      ( directive-value 
         @y_distance-counter[0] 
      )
   )
   ( do-nothing ) 
)
+Name: d distance counter
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Distance to cruiser group:", -1)
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( or 
      ( and 
         ( is-destroyed-delay 0 "Curiosity" ) 
         ( is-event-incomplete 
            "medevac docked" 
         )
      )
      ( and 
         ( is-destroyed-delay 0 "Curiosity" ) 
         ( is-event-incomplete 
            "medevac - all rescued" 
         )
      )
      ( is-destroyed-delay 
         0 
         "Medevac 11" 
         "Medevac 14" 
      )
   )
   ( do-nothing ) 
)
+Name: failstate evaluation
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( or 
      ( and 
         ( has-undocked-delay 
            "Medevac 11" 
            "Curiosity" 
            1 
            0 
         )
         ( has-departed-delay 0 "Medevac 11" ) 
      )
      ( and 
         ( has-undocked-delay 
            "Medevac 14" 
            "Curiosity" 
            1 
            0 
         )
         ( has-departed-delay 0 "Medevac 14" ) 
      )
   )
   ( do-nothing ) 
)
+Name: win evaluation
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when-argument 
   ( any-of "Medevac 11" "Medevac 14" ) 
   ( and 
      ( has-docked-delay 
         "<argument>" 
         "Curiosity" 
         1 
         0 
      )
      ( is-destroyed-delay 0 "Curiosity" ) 
   )
   ( add-goal 
      "<argument>" 
      ( ai-waypoints-once 
         "Medevac 11 WP" 
         89 
      )
   )
)
+Name: echnaton down before undock
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" )

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: -----------------------MESSAGES
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when-argument 
   ( random-of "Alpha 2" "Alpha 3" ) 
   ( has-time-elapsed 1 ) 
   ( send-message 
      "<argument>" 
      "Normal" 
      "initial 0" 
   )
)
+Name: msg initial 0
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Brahma" ) 
      ( not 
         ( is-destroyed-delay 0 "Curiosity" ) 
      )
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "1st wave down 0" 
   )
)
+Name: msg 1st wave down 0
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( is-event-true-msecs-delay 
      "msg 1st wave down 0" 
      7500 
   )
   ( send-message 
      "Curiosity" 
      "Normal" 
      "1st wave down 1" 
   )
)
+Name: msg 1st wave down 1
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( is-event-true-msecs-delay 
      "msg 1st wave down 1" 
      7500 
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "1st wave down 2" 
   )
)
+Name: msg 1st wave down 2
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( has-arrived-delay 1 "Medevac 11" ) 
   ( send-message 
      "Medevac 11" 
      "Normal" 
      "transport A arrives 0" 
   )
)
+Name: msg transport A arrives 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "Medevac 11" 
      "Curiosity" 
      1 
      0 
   )
   ( send-message 
      "Medevac 11" 
      "Normal" 
      "transport A docked 0" 
   )
)
+Name: msg transport A docked 0
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when 
   ( and 
      ( has-docked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         45 
      )
      ( >= 
         ( time-docked 
            "Medevac 11" 
            "Curiosity" 
            1 
         )
         45 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 11" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 11" 
      "Normal" 
      "transport A undock fail 0" 
   )
)
+Name: msg transport A undock fail 0
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when 
   ( and 
      ( is-event-true-msecs-delay 
         "msg transport A undock fail 0" 
         7500 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 11" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 11" 
      "Normal" 
      "transport A undock fail 1" 
   )
)
+Name: msg transport A undock fail 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-msecs-delay 
         "msg transport A undock fail 1" 
         7500 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 11" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "transport A undock fail 2" 
   )
)
+Name: msg transport A undock fail 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-msecs-delay 
         "msg transport A undock fail 2" 
         7500 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 11" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 11" 
      "Normal" 
      "transport A undock fail 3" 
   )
)
+Name: msg transport A undock fail 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-docked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         105 
      )
      ( >= 
         ( time-docked 
            "Medevac 11" 
            "Curiosity" 
            1 
         )
         105 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 11" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 11" 
      "Normal" 
      "transport A complication 0" 
   )
)
+Name: msg transport A complication 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-docked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         125 
      )
      ( >= 
         ( time-docked 
            "Medevac 11" 
            "Curiosity" 
            1 
         )
         125 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 11" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 11" 
      "Normal" 
      "transport A undocking 0" 
   )
)
+Name: msg transport A undocking 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Medevac 11" ) 
      ( > 
         ( time-docked 
            "Medevac 11" 
            "Curiosity" 
            1 
         )
         105 
      )
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "transport A destroyed 0" 
   )
)
+Name: msg transport A destroyed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 
         ( rand-multiple 8 10 ) 
         "Medevac 11" 
      )
      ( < 
         ( time-docked 
            "Medevac 11" 
            "Curiosity" 
            1 
         )
         105 
      )
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "transport A down call B 0" 
   )
)
+Name: msg can call transport B 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "msg can call transport B 0" 
         ( rand-multiple 8 10 ) 
      )
      ( not 
         ( has-arrived-delay 0 "Medevac 14" ) 
      )
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "transport B reminder 0" 
   )
)
+Name: msg transport B reminder 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "Medevac 14" 
      "Curiosity" 
      1 
      0 
   )
   ( send-message 
      "Medevac 14" 
      "Normal" 
      "transport B docked 0" 
   )
)
+Name: msg transport B docked 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-docked-delay 
         "Medevac 14" 
         "Curiosity" 
         1 
         45 
      )
      ( >= 
         ( time-docked 
            "Medevac 14" 
            "Curiosity" 
            1 
         )
         45 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 14" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 14" 
      "Normal" 
      "transport B undock fail 0" 
   )
)
+Name: msg transport B undock fail 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-msecs-delay 
         "msg transport B undock fail 1" 
         7500 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 14" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 14" 
      "Normal" 
      "transport B undock fail 1" 
   )
)
+Name: msg transport B undock fail 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-msecs-delay 
         "msg transport B undock fail 1" 
         7500 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 14" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "transport B undock fail 2" 
   )
)
+Name: msg transport B undock fail 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-msecs-delay 
         "msg transport B undock fail 2" 
         7500 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 14" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 14" 
      "Normal" 
      "transport B undock fail 3" 
   )
)
+Name: msg transport B undock fail 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-docked-delay 
         "Medevac 14" 
         "Curiosity" 
         1 
         105 
      )
      ( >= 
         ( time-docked 
            "Medevac 14" 
            "Curiosity" 
            1 
         )
         105 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 14" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 14" 
      "Normal" 
      "transport B complication 0" 
   )
)
+Name: msg transport B complication 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-docked-delay 
         "Medevac 14" 
         "Curiosity" 
         1 
         125 
      )
      ( >= 
         ( time-docked 
            "Medevac 14" 
            "Curiosity" 
            1 
         )
         125 
      )
      ( not 
         ( or 
            ( is-destroyed-delay 0 "Medevac 14" ) 
            ( is-destroyed-delay 0 "Curiosity" ) 
         )
      )
   )
   ( send-message 
      "Medevac 14" 
      "Normal" 
      "transport B undocking 0" 
   )
)
+Name: msg transport B undocking 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Medevac 14" ) 
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "transport B destroyed 0" 
   )
)
+Name: msg transport B destroyed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "medevac departed" 
      0 
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "transport A-B departed 0" 
   )
)
+Name: msg transport departed
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of "Medevac 11" "Medevac 14" ) 
   ( and 
      ( is-destroyed-delay 0 "Curiosity" ) 
      ( >= 
         ( time-docked 
            "<argument>" 
            "Curiosity" 
            1 
         )
         105 
      )
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "PVSC destroyed evac 0" 
   )
)
+Name: msg PVSC down evac 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of "Medevac 11" "Medevac 14" ) 
   ( and 
      ( is-destroyed-delay 0 "Curiosity" ) 
      ( < 
         ( time-docked 
            "<argument>" 
            "Curiosity" 
            1 
         )
         105 
      )
   )
   ( send-message 
      "#Tombaugh" 
      "Normal" 
      "PVSC destroyed no evac 0" 
   )
)
+Name: msg PVSC down no evac 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: --------------------------TIMER
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Brahma" ) 
   ( modify-variable 
      @z_Timer1-Start[0] 
      ( mission-time ) 
   )
   ( modify-variable 
      @z_Timer1-Full[0] 
      ( + @z_Timer1-Start[0] 127 ) 
   )
   ( modify-variable 
      @z_Timer1-Actual[0] 
      ( - 
         @z_Timer1-Full[0] 
         ( mission-time ) 
      )
   )
)
+Name: set timer 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( has-docked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         0 
      )
      ( has-docked-delay 
         "Medevac 14" 
         "Curiosity" 
         1 
         0 
      )
   )
   ( modify-variable 
      @z_Timer2-Start[0] 
      ( mission-time ) 
   )
   ( modify-variable 
      @z_Timer3-Start[0] 
      ( mission-time ) 
   )
   ( modify-variable 
      @z_Timer2-Full[0] 
      ( + @z_Timer2-Start[0] 45 ) 
   )
   ( modify-variable 
      @z_Timer3-Full[0] 
      ( + @z_Timer3-Start[0] 125 ) 
   )
   ( modify-variable 
      @z_Timer2-Actual[0] 
      ( - 
         @z_Timer2-Full[0] 
         ( mission-time ) 
      )
   )
   ( modify-variable 
      @z_Timer3-Actual[0] 
      ( - 
         @z_Timer3-Full[0] 
         ( mission-time ) 
      )
   )
)
+Name: set timer 2+3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 5 "Brahma" ) 
   ( hud-set-custom-gauge-active 
      ( true ) 
      "TIMER_TOP" 
      "TIMER_VIEW_1" 
      "TIMER_BOT" 
   )
)
+Name: activate gauge
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( has-undocked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         0 
      )
      ( has-undocked-delay 
         "Medevac 14" 
         "Curiosity" 
         1 
         0 
      )
      ( destroyed-or-departed-delay 
         0 
         "Medevac 14" 
      )
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "TIMER_TOP" 
      "TIMER_VIEW_1" 
      "TIMER_BOT" 
   )
)
+Name: deactivate gauge
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Brahma" ) 
   ( hud-set-message 
      "TIMER_VIEW_1" 
      "timer 1 header" 
   )
   ( when 
      ( >= @z_Timer_S[0] 10 ) 
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-ss" 
      )
   )
   ( when 
      ( and 
         ( < @z_Timer_S[0] 10 ) 
         ( >= @z_Timer_S[0] 0 ) 
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-0s" 
      )
   )
   ( modify-variable 
      @z_Timer-Active[0] 
      1 
   )
)
+Name: set info to timer 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( has-docked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         0 
      )
      ( has-docked-delay 
         "Medevac 14" 
         "Curiosity" 
         1 
         0 
      )
   )
   ( hud-set-message 
      "TIMER_VIEW_1" 
      "timer 2 header" 
   )
   ( when 
      ( >= @z_Timer_S[0] 10 ) 
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-ss" 
      )
   )
   ( when 
      ( and 
         ( < @z_Timer_S[0] 10 ) 
         ( >= @z_Timer_S[0] 0 ) 
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-0s" 
      )
   )
   ( modify-variable 
      @z_Timer-Active[0] 
      2 
   )
)
+Name: set info to timer 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( has-docked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         46 
      )
      ( has-docked-delay 
         "Medevac 14" 
         "Curiosity" 
         1 
         46 
      )
   )
   ( hud-set-message 
      "TIMER_BOT" 
      "timer - disabled" 
   )
)
+Name: set timer to idle
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when 
   ( or 
      ( has-docked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         105 
      )
      ( has-docked-delay 
         "Medevac 14" 
         "Curiosity" 
         1 
         105 
      )
   )
   ( hud-set-message 
      "TIMER_VIEW_1" 
      "timer 3 header" 
   )
   ( when 
      ( >= @z_Timer_S[0] 10 ) 
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-ss" 
      )
   )
   ( when 
      ( and 
         ( < @z_Timer_S[0] 10 ) 
         ( >= @z_Timer_S[0] 0 ) 
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-0s" 
      )
   )
   ( modify-variable 
      @z_Timer-Active[0] 
      3 
   )
)
+Name: set info to timer 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( > 
         ( mission-time-msecs ) 
         @z_Timer-intervall[-1] 
      )
      ( not 
         ( is-event-true-delay 
            "deactivate gauge" 
            0 
         )
      )
   )
   ( modify-variable 
      @z_Timer-intervall[-1] 
      ( + @z_Timer-intervall[-1] 1000 ) 
   )
   ( when 
      ( = @z_Timer-Active[0] 1 ) 
      ( modify-variable 
         @z_Timer1-Actual[0] 
         ( - 
            @z_Timer1-Full[0] 
            ( mission-time ) 
         )
      )
   )
   ( when 
      ( = @z_Timer-Active[0] 2 ) 
      ( modify-variable 
         @z_Timer2-Actual[0] 
         ( - 
            @z_Timer2-Full[0] 
            ( mission-time ) 
         )
      )
   )
   ( when 
      ( = @z_Timer-Active[0] 3 ) 
      ( modify-variable 
         @z_Timer3-Actual[0] 
         ( - 
            @z_Timer3-Full[0] 
            ( mission-time ) 
         )
      )
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 180 ) 
            ( >= @z_Timer1-Actual[0] 120 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 180 ) 
            ( >= @z_Timer2-Actual[0] 120 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 180 ) 
            ( >= @z_Timer3-Actual[0] 120 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 2 ) 
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 120 ) 
            ( >= @z_Timer1-Actual[0] 60 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 120 ) 
            ( >= @z_Timer2-Actual[0] 60 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 120 ) 
            ( >= @z_Timer3-Actual[0] 60 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 1 ) 
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 60 ) 
            ( >= @z_Timer1-Actual[0] 0 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 60 ) 
            ( >= @z_Timer2-Actual[0] 0 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 60 ) 
            ( >= @z_Timer3-Actual[0] 0 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 0 ) 
   )
   ( when 
      ( = @z_Timer-Active[0] 1 ) 
      ( modify-variable 
         @z_Timer_S[0] 
         ( - 
            @z_Timer1-Actual[0] 
            ( * @z_Timer_M[0] 60 ) 
         )
      )
   )
   ( when 
      ( = @z_Timer-Active[0] 2 ) 
      ( modify-variable 
         @z_Timer_S[0] 
         ( - 
            @z_Timer2-Actual[0] 
            ( * @z_Timer_M[0] 60 ) 
         )
      )
   )
   ( when 
      ( = @z_Timer-Active[0] 3 ) 
      ( modify-variable 
         @z_Timer_S[0] 
         ( - 
            @z_Timer3-Actual[0] 
            ( * @z_Timer_M[0] 60 ) 
         )
      )
   )
   ( when 
      ( >= @z_Timer_S[0] 10 ) 
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-ss" 
      )
   )
   ( when 
      ( and 
         ( < @z_Timer_S[0] 10 ) 
         ( >= @z_Timer_S[0] 0 ) 
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-0s" 
      )
   )
   ( when 
      ( or 
         ( and 
            ( has-docked-delay 
               "Medevac 11" 
               "Curiosity" 
               1 
               45 
            )
            ( not 
               ( has-docked-delay 
                  "Medevac 11" 
                  "Curiosity" 
                  1 
                  105 
               )
            )
         )
         ( and 
            ( has-docked-delay 
               "Medevac 14" 
               "Curiosity" 
               1 
               45 
            )
            ( not 
               ( has-docked-delay 
                  "Medevac 14" 
                  "Curiosity" 
                  1 
                  105 
               )
            )
         )
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - disabled" 
      )
   )
   ( when 
      ( or 
         ( and 
            ( has-arrived-delay 0 "Medevac 11" ) 
            ( not 
               ( has-docked-delay 
                  "Medevac 11" 
                  "Curiosity" 
                  1 
                  0 
               )
            )
         )
         ( and 
            ( has-arrived-delay 0 "Medevac 14" ) 
            ( not 
               ( has-docked-delay 
                  "Medevac 14" 
                  "Curiosity" 
                  1 
                  105 
               )
            )
         )
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - disabled" 
      )
      ( hud-set-message 
         "TIMER_VIEW_1" 
         "timer - header disabled" 
      )
   )
)
+Name: update gauage info
+Repeat Count: -1
+Trigger Count: 999999999
+Interval: 0

#Goals		;! 2 total

$Type: Primary
+Name: RoR10-P1
$MessageNew:  XSTR("Rescue Admiral Methaska", -1)
$end_multi_text
$Formula: ( is-event-true-delay 
   "win evaluation" 
   0 
)
+No music

$Type: Primary
+Name: RoR10-P2
$MessageNew:  XSTR("The Curiosity must not be destroyed until the Admiral is rescued", -1)
$end_multi_text
$Formula: ( and 
   ( or 
      ( has-undocked-delay 
         "Medevac 11" 
         "Curiosity" 
         1 
         0 
      )
      ( has-undocked-delay 
         "Medevac 14" 
         "Curiosity" 
         1 
         0 
      )
   )
   ( not 
      ( is-destroyed-delay 0 "Curiosity" ) 
   )
)
+No music

#Waypoints		;! 3 lists total

$Name: Medevac 11 WP
$List: (		;! 1 points in list
	( -1100.000000, 425.000000, 1800.000000 )
)

$Name: Horde WP
$List: (		;! 1 points in list
	( -50000.000000, 250.000000, 50000.000000 )
)

$Name: Distance marker
$List: (		;! 1 points in list
	( -650.000000, 0.000000, 675.000000 )
)

#Messages		;! 54 total


$Name: a3 - there they are
$Team: -1
$MessageNew:  XSTR("There they are!  Looks like those Shivans want to party!", -1)
$end_multi_text
+AVI Name: Head-TP2
+Wave Name: msgstart.wav

$Name: a2 - status report
$Team: -1
$MessageNew:  XSTR("Echnaton, what is your status?", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msgstart.wav

$Name: vfc - engines out
$Team: -1
$MessageNew:  XSTR("Our engines have been disabled, Terran.  We cannot repair them before the Shivan cruiser group arrives.", -1)
$end_multi_text
+Wave Name: msgstart.wav

$Name: tmb - rescue ship
$Team: -1
$MessageNew:  XSTR("Echnaton, we will deploy a rescue ship and additional fighters as soon as we can.  Alpha wing, you have to hold down the fort until support arrives!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: mev - arrived
$Team: -1
$MessageNew:  XSTR("Transport Medevac 11 here.  We are moving to dock with the Echnaton now.  Cover us pilots!", -1)
$end_multi_text
+Wave Name: msgstart.wav

$Name: mev - docked
$Team: -1
$MessageNew:  XSTR("Okay, we are docked.  The Vasudan command staff is coming aboard.", -1)
$end_multi_text
+Wave Name: msgstart.wav

$Name: mev - all rescued
$Team: -1
$MessageNew:  XSTR("Everyone is rescued.  Undocking now.", -1)
$end_multi_text
+Wave Name: msgstart.wav

$Name: mev - no undock
$Team: -1
$MessageNew:  XSTR("The docking clamps are still engaged!  We cannot undock from the Echnaton!", -1)
$end_multi_text
+Wave Name: msgstart.wav

$Name: tmb - failure
$Team: -1
$MessageNew:  XSTR("A system failure, Medevac 11?", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: mev - sabotage
$Team: -1
$MessageNew:  XSTR("Negative, sir.  Someone is sabotaging us!", -1)
$end_multi_text
+Wave Name: msgstart.wav

$Name: mev - found spy
$Team: -1
$MessageNew:  XSTR("We found the spy.  It was one of the Vasudans!  He is a Hammer of Light operative!  We are trying to repair the damage and get out of here!", -1)
$end_multi_text
+Wave Name: msgstart.wav

$Name: mev - repaired
$Team: -1
$MessageNew:  XSTR("Docking claps are repaired.  We are getting our butts out of here.", -1)
$end_multi_text
+Wave Name: msgstart.wav

$Name: tmb - echnaton down not docked
$Team: -1
$MessageNew:  XSTR("The Shivans destroyed the Echnaton!  All units abort!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: tmb - medevac departed
$Team: -1
$MessageNew:  XSTR("Our transport has departed.  All units get out of there!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: tmb - medevac 11 down pre-dock
$Team: -1
$MessageNew:  XSTR("Our transport is down! Alpha, call in the reserve as soon as possible!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: tmb - echnaton down
$Team: -1
$MessageNew:  XSTR("The Shivans destroyed the Echnaton!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: tmb - medevac 14 down
$Team: -1
$MessageNew:  XSTR("The reserve transport has been destroyed! All units, abort mission!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: tmb - medevac 11 down
$Team: -1
$MessageNew:  XSTR("Our transport is down! All units, abort mission!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: TM- reinforcments
$Team: -1
$MessageNew:  XSTR("Medevac 14 is now avalible as reinforcements.", -1)
$end_multi_text

$Name: TRENNLINIE--------------------
$Team: -1
$MessageNew:  XSTR("Alter Kram oben, neuer Kram unten", -1)
$end_multi_text

$Name: timer 1 header
$Team: -1
$MessageNew:  XSTR("Medievac arrives in:", -1)
$end_multi_text

$Name: timer 2 header
$Team: -1
$MessageNew:  XSTR("Evac complete in:", -1)
$end_multi_text

$Name: timer 3 header
$Team: -1
$MessageNew:  XSTR("Repairs complete in:", -1)
$end_multi_text

$Name: timer - 0m-0s
$Team: -1
$MessageNew:  XSTR("0$z_Timer_M : 0$z_Timer_S", -1)
$end_multi_text

$Name: timer - 0m-ss
$Team: -1
$MessageNew:  XSTR("0$z_Timer_M : $z_Timer_S", -1)
$end_multi_text

$Name: timer - disabled
$Team: -1
$MessageNew:  XSTR("-- : --", -1)
$end_multi_text

$Name: timer - header disabled
$Team: -1
$MessageNew:  XSTR("Stand by...", -1)
$end_multi_text

$Name: ------------------new messages
$Team: -1
$MessageNew:  XSTR("<put description here>", -1)
$end_multi_text
+Wave Name: msgstart.wav

$Name: initial 0
$Team: -1
$MessageNew:  XSTR("There they are!  Looks like those Shivans want to party!", -1)
$end_multi_text
+AVI Name: Head-TP4
+Wave Name: msgstart.wav

$Name: 1st wave down 0
$Team: -1
$MessageNew:  XSTR("Curiosity, what is your status?", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: 1st wave down 1
$Team: -1
$MessageNew:  XSTR("Our engines have been disabled, Terran.  We cannot repair them before the Shivan cruiser group arrives.", -1)
$end_multi_text
+AVI Name: MSG-pvn.eff
+Wave Name: msgstart.wav

$Name: 1st wave down 2
$Team: -1
$MessageNew:  XSTR("Curiosity, we will deploy a rescue ship and additional fighters as soon as we can.  Alpha wing, you have to hold the fort until support arrives!", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: transport A arrives 0
$Team: -1
$MessageNew:  XSTR("Transport Medevac 11 here.  We are moving to dock with the Curiosity now.  Cover us, pilots!", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msgstart.wav

$Name: transport A docked 0
$Team: -1
$MessageNew:  XSTR("Okay, we are docked.  The Vasudan command staff is coming aboard.", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msgstart.wav

$Name: transport A undock fail 0
$Team: -1
$MessageNew:  XSTR("Everyone is rescued.  Undocking now.", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msgstart.wav

$Name: transport A undock fail 1
$Team: -1
$MessageNew:  XSTR("The docking clamps are still engaged!  We cannot undock from the Curiosity!", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msgstart.wav

$Name: transport A undock fail 2
$Team: -1
$MessageNew:  XSTR("A system failure, Medevac 11?", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: transport A undock fail 3
$Team: -1
$MessageNew:  XSTR("Negative, sir.  We are being sabotaged!", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msgstart.wav

$Name: transport A complication 0
$Team: -1
$MessageNew:  XSTR("We found the spy.  It was one of the Vasudans!  They were a Hammer of Light operative!  We are trying to repair the damage and get out of here!", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msgstart.wav

$Name: transport A undocking 0
$Team: -1
$MessageNew:  XSTR("Docking clamps are repaired.  We are getting out of here.", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msgstart.wav

$Name: transport A destroyed 0
$Team: -1
$MessageNew:  XSTR("Our transport is down! All units, abort mission!", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: transport A down call B 0
$Team: -1
$MessageNew:  XSTR("Our transport is down! Alpha, call in the reserve as soon as possible!", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: transport B reminder 0
$Team: -1
$MessageNew:  XSTR("Medevac 14 is now available as reinforcements.", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: transport A-B departed 0
$Team: -1
$MessageNew:  XSTR("Our transport has departed.  All units get out of there!", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: transport B docked 0
$Team: -1
$MessageNew:  XSTR("Okay, we are docked.  The Vasudan command staff is coming aboard.", -1)
$end_multi_text
+AVI Name: Head-CM4
+Wave Name: msgstart.wav

$Name: transport B undock fail 0
$Team: -1
$MessageNew:  XSTR("Everyone is rescued.  Undocking now.", -1)
$end_multi_text
+AVI Name: Head-CM4
+Wave Name: msgstart.wav

$Name: transport B undock fail 1
$Team: -1
$MessageNew:  XSTR("The docking clamps are still engaged!  We cannot undock from the Curiosity!", -1)
$end_multi_text
+AVI Name: Head-CM4
+Wave Name: msgstart.wav

$Name: transport B undock fail 2
$Team: -1
$MessageNew:  XSTR("A system failure, Medevac 14", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: transport B undock fail 3
$Team: -1
$MessageNew:  XSTR("Negative, sir.  We are being sabotaged!", -1)
$end_multi_text
+AVI Name: Head-CM4
+Wave Name: msgstart.wav

$Name: transport B complication 0
$Team: -1
$MessageNew:  XSTR("We found the spy.  It was one of the Vasudans!  They were a Hammer of Light operative!  We are trying to repair the damage and get out of here!", -1)
$end_multi_text
+AVI Name: Head-CM4
+Wave Name: msgstart.wav

$Name: transport B undocking 0
$Team: -1
$MessageNew:  XSTR("Docking clamps are repaired.  We are getting out of here.", -1)
$end_multi_text
+AVI Name: Head-CM4
+Wave Name: msgstart.wav

$Name: transport B destroyed 0
$Team: -1
$MessageNew:  XSTR("The reserve transport has been destroyed! All units, abort mission!", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: PVSC destroyed evac 0
$Team: -1
$MessageNew:  XSTR("The Shivans destroyed the Curiosity!", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

$Name: PVSC destroyed no evac 0
$Team: -1
$MessageNew:  XSTR("The Shivans destroyed the Curiosity!  All units abort!", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: msgstart.wav

#Reinforcements		;! 1 total

$Name: Medevac 14
$Type: Attack/Protect
$Num times: 1
+Arrival Delay: 0
+No Messages: ( )
+Yes Messages: ( )

#Background bitmaps		;! 21 total

$Num stars: 0
$Ambient light level: 65793

$Bitmap List:
$Sun: SunRed
+Angles: 1.134464 0.000000 4.206244
+Scale: 1.000000
$Starbitmap: NebulA1-Main
+Angles: 1.134464 0.000000 4.555309
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA1-main
+Angles: 0.820304 3.141590 4.014254
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA1-main
+Angles: 1.483529 1.553342 4.153881
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA12-whisp
+Angles: 0.000000 6.248274 4.782198
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG1-main
+Angles: 0.191986 0.000000 6.143554
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulG2-main
+Angles: 5.951568 0.000000 6.265727
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG5-whisp
+Angles: 0.157080 0.000000 0.366519
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG6-whisp
+Angles: 0.314159 3.141590 0.226893
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG8-whisp
+Angles: 6.195914 4.084067 0.471239
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG8-whisp
+Angles: 0.226893 0.820304 0.994837
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA3-whisp
+Angles: 0.506145 0.000000 1.256636
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA4-whisp
+Angles: 5.724676 0.000000 1.815141
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA6-whisp
+Angles: 0.349066 0.000000 1.954767
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA7-whisp
+Angles: 0.349066 3.141590 2.251473
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA8-whisp
+Angles: 0.000000 0.000000 2.094393
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA12-whisp
+Angles: 0.506145 0.000000 2.460912
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA14-whisp
+Angles: 0.418879 0.000000 3.089230
+ScaleX: 4.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA12-whisp
+Angles: 0.680678 0.314159 2.897244
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA8-whisp
+Angles: 0.296706 0.610865 2.617992
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: planeta1
+Angles: 6.091199 0.000000 3.926991
+ScaleX: 0.350000
+ScaleY: 0.350000
+DivX: 1
+DivY: 1
$Starbitmap: planetd
+Angles: 5.899213 0.226893 6.021386
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: FS1-5: Spook
$Briefing Music: FS1-BRIEF2

#End

