#Mission Info

$Version: 0.10
$Name:  XSTR("To your brave hands", -1)
$Author: Jan ''0rph3u5'' Dombert
$Created: 06/30/07 at 10:58:13
$Modified: 01/09/22 at 21:11:19
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 327680
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -5977.333496, 1294.746460, 3677.813477
+Viewer orient:
	-0.985886, 0.000001, 0.167421,
	-0.052673, 0.949218, -0.310177,
	-0.158919, -0.314618, -0.935821
+SquadReassignName: GTA
+SquadReassignLogo: gta.pcx

$Starting wing names: ( "Alpha" "Delta" "Mu" )
$Squadron wing names: ( "Alpha" "Delta" "Mu" "Nu" "Xi" )

$Load Screen 640: LS-RoR-12-small.tga
$Load Screen 1024: LS-RoR-12-large.tga

$Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Sexp_variables

$Variables:
(
		0		"0_Aten1-status"		"1"		"number"		"save-on-mission-progress"
		1		"0_Aten2-status"		"1"		"number"		"save-on-mission-progress"
		2		"0_Aten3-status"		"1"		"number"		"save-on-mission-progress"
		3		"a_counter-atens"		"0"		"number"
		4		"a_counter-iota"		"4"		"number"
		5		"Debug-anchor-X"		"0"		"number"
		6		"Debug-anchor-Y"		"0"		"number"
		7		"Debug-anchor-Z"		"0"		"number"
		8		"Debug-durga-X"		"0"		"number"
		9		"Debug-durga-Y"		"0"		"number"
		10		"Debug-durga-Z"		"0"		"number"
		11		"Debug-kali-X"		"0"		"number"
		12		"Debug-kali-Y"		"0"		"number"
		13		"Debug-kali-Z"		"0"		"number"
		14		"Durga-anchor"		"Duty"		"string"
		15		"Durga-anchor-X"		"0"		"number"
		16		"Durga-anchor-Y"		"0"		"number"
		17		"Durga-anchor-Z"		"0"		"number"
		18		"Durga-leader"		"Durga 1"		"string"
		19		"Durga-Leader-X"		"0"		"number"
		20		"Durga-Leader-Y"		"0"		"number"
		21		"Durga-Leader-Z"		"0"		"number"
		22		"Durga-wave"		"1"		"number"
		23		"Kali-anchor"		"Dedication"		"string"
		24		"Kali-anchor-X"		"0"		"number"
		25		"Kali-anchor-Y"		"0"		"number"
		26		"Kali-anchor-Z"		"0"		"number"
		27		"Kali-leader"		"Kali 1"		"string"
		28		"Kali-leader-X"		"0"		"number"
		29		"Kali-leader-Y"		"0"		"number"
		30		"Kali-leader-Z"		"0"		"number"
		31		"Kali-wave"		"1"		"number"
		32		"msg_nephilim-warning_sender"		"LEER"		"string"
		33		"y_Debug-Mode"		"JA"		"string"
		34		"z_Timer-Active"		"0"		"number"
		35		"z_Timer-intervall"		"-1"		"number"
		36		"z_Timer1-Actual"		"0"		"number"
		37		"z_Timer1-Full"		"0"		"number"
		38		"z_Timer1-Start"		"0"		"number"
		39		"z_Timer2-Actual"		"0"		"number"
		40		"z_Timer2-Full"		"0"		"number"
		41		"z_Timer2-Start"		"0"		"number"
		42		"z_Timer3-Actual"		"0"		"number"
		43		"z_Timer3-Full"		"0"		"number"
		44		"z_Timer3-Start"		"0"		"number"
		45		"z_Timer_M"		"0"		"number"
		46		"z_Timer_S"		"0"		"number"
)

#Command Briefing

#Briefing
$start_briefing
$num_stages: 1
$start_stage
$multi_text
 XSTR("Pilots,
Several minutes ago, the $g PVD $g Pinnacle - flagship of the $b 1st $b Vasudan $b Battlegroup - arrived here in Ribos.  The $g Pinnacle is the spearhead of a much larger force dispatched by the PVN to assist us.

Currently, the $g Pinnacle and her fighters are attacking the Shivan blockade of the Antares Node and require our assistance.  While the Pinnacle has already broken through the Shivan forces, her support craft are only minutes away and the Shivans show no sign of surrendering their control of the Jump Node. 

This situation is still developing and we will be issuing appropriate directives in response to these developments.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -5977.333496, 1294.746460, 3677.813477
$camera_orient:
	-0.985886, 0.000001, 0.167421,
	-0.052673, 0.949218, -0.310177,
	-0.158919, -0.314618, -0.935821
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 5

$Formula: ( is-goal-true-delay "RoR12-P1" 0 ) 
$Multi text
    XSTR("Today is a day of hope, pilots.
The PVN has deployed a second Typhon-class destroyer as they have heard of the communications blackout that followed the destruction of the Ribos Communications Terminal. That ship, of all ships the Vasudans could have sent, is the PVD Pinnacle, a ship with an elite crew and an exemplary service record.
The Pinnacle has now joined the Concord and has taken a position to cover the approaches to the Tombaugh Station in case of the soon to come Shivan attack.

The Shivans lost four cruisers to prevent the Pinnacle from arriving in Ribos as well as a large number of fighter and bomber wings. Maybe this will have slowed them down enough to give us the time we need to prepare our defenses before they bring the hammer down.
", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "RoR12-P2" 0 ) 
$Multi text
    XSTR("Along with the Pinnacle, the PVN has sent a supply convoy as well as additional cruisers. Though an Aten-class cruiser cannot match a Fenris or a Cain on the battlefield, these cruisers are a great advantage we will put to use to regain our footing in this system.

The supplies on that convoy will come in handy for the Concord and her fighter wings. It was not planned by PVN Command that the Concord would remain in Ribos for so long, nor that it would be involved in such intensive fighting.

Sadly, now the SD Paimon, a Demon-class destroyer, blockades the jump node and has us cut off from the rest of the GTA and PVN fleets, and the much needed supplies the Vasudans did not provide.

Once we have found the source of all those Shivan ships arriving and secured it, we will have to deal with that destroyer to finish securing Ribos.
", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-event-incomplete 
   "mission complete" 
)
$Multi text
    XSTR("You left the field of engagement without orders to do so. Dereliction of duty is capital offense under the wartime. You will be confined to quarters until your fate is decided. ", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-false-delay "RoR12-P1" 0 ) 
$Multi text
    XSTR("The Pinnacle was destroyed. This is a dark day for us all pilots.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-false-delay "RoR12-P2" 0 ) 
$Multi text
    XSTR("The support fleet of the PVD Pinnacle took severe losses during this engagement.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Alternate Types:
$Alt: PVFr Duat

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Apollo"	999
	"GTF Hercules"	999
	"GTB Athena"	999
)

+Weaponry Pool: (
	"Avenger"	15
	"MX-50"	999
	"Fury"	999
	"Interceptor"	1155
	"Phoenix V#MoGW"	1023
	"Flail#PVN"	3
	"Phoenix V"	18
)

#Objects		;! 64 total

$Name: Alpha 1		;! Object #0
$Class: GTF Hercules
$Team: Friendly
$Location: -5684.799805, 1010.000000, -3810.600098
$Orientation:
	0.983345, 0.000000, 0.181749,
	-0.029975, 0.986306, 0.162176,
	-0.179260, -0.164923, 0.969879
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "ignore-count" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Alpha 2		;! Object #1
$Class: GTF Hercules
$Team: Friendly
$Location: -5724.590332, 1010.000000, -3860.267090
$Orientation:
	0.985223, 0.000000, 0.171279,
	-0.027994, 0.986553, 0.161024,
	-0.168976, -0.163439, 0.971975
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Alpha 3		;! Object #2
$Class: GTF Hercules
$Team: Friendly
$Location: -5635.130371, 1010.000000, -3850.387939
$Orientation:
	0.981635, 0.000000, 0.190767,
	-0.031135, 0.986591, 0.160214,
	-0.188209, -0.163212, 0.968473
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Delta 1		;! Object #3
$Class: PVF Seth
$Team: Friendly
$Location: -5787.132324, 1025.000000, -3700.929443
$Orientation:
	0.986541, 0.000000, 0.163516,
	-0.028261, 0.984951, 0.170508,
	-0.161056, -0.172834, 0.971694
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Delta 2		;! Object #4
$Class: PVF Seth
$Team: Friendly
$Location: -5826.417480, 1025.000000, -3750.991455
$Orientation:
	0.988228, 0.000000, 0.152989,
	-0.026190, 0.985238, 0.169172,
	-0.150730, -0.171187, 0.973640
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Delta 3		;! Object #5
$Class: PVF Seth
$Team: Friendly
$Location: -5737.070313, 1025.000000, -3740.217285
$Orientation:
	0.984900, 0.000000, 0.173127,
	-0.029611, 0.985264, 0.168456,
	-0.170576, -0.171039, 0.970386
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Pinnacle		;! Object #6
$Class: PVD Typhon
$Team: Friendly
$Location: -6500.000000, 260.000000, 600.000000
$Orientation:
	0.132164, 0.000000, -0.991228,
	0.000000, 1.000000, 0.000000,
	0.991228, 0.000000, 0.132164
$AI Behavior: Stay Near
$AI Goals: ( goals ( ai-waypoints-once "Pinnacle WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 93
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Sbank Ammo: ( 0 )
+Subsystem: turret08
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Sbank Ammo: ( 0 )
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Sbank Ammo: ( 0 )
+Subsystem: turret14
+Sbank Ammo: ( 0 )
+Subsystem: turret15
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 33 "Paimon" ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 3
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1000

$Name: Black Horde 6		;! Object #7
$Class: SC Cain
$Team: Hostile
$Location: -2100.000000, 325.000000, 1600.000000
$Orientation:
	-0.157304, -0.597196, 0.786520,
	-0.117120, 0.802096, 0.585598,
	-0.980581, 0.000000, -0.196116
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Cain 1 WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Secondary Banks: ( "Fusion Mortar#Shivan" )
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Secondary Banks: ( "Fusion Mortar#Shivan" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
+Arrival Delay: 19
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Black Horde 7		;! Object #8
$Class: SC Cain
$Team: Hostile
$Location: -1200.000000, -70.000000, 850.000000
$Orientation:
	0.169368, 0.504159, -0.846841,
	0.098874, -0.863612, -0.494368,
	-0.980581, 0.000000, -0.196116
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Cain 2 WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Secondary Banks: ( "Fusion Mortar#Shivan" )
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Secondary Banks: ( "Fusion Mortar#Shivan" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
+Arrival Delay: 21
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Black Horde 8		;! Object #9
$Class: SC Cain
$Team: Hostile
$Location: -7225.000000, 650.000000, -405.000000
$Orientation:
	0.699742, 0.000000, -0.714396,
	0.078047, 0.994014, 0.076446,
	0.710120, -0.109249, 0.695553
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Cain 3 WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 45
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Secondary Banks: ( "Fusion Mortar#Shivan" )
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Secondary Banks: ( "Fusion Mortar#Shivan" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Black Horde 9		;! Object #10
$Class: SC Cain
$Team: Hostile
$Location: -5500.000000, -120.000000, 1250.000000
$Orientation:
	-0.876872, -0.182682, 0.444662,
	0.435315, 0.090691, 0.895699,
	-0.203954, 0.978980, 0.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Cain 4 WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 38
+Initial Hull: 7
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Secondary Banks: ( "Fusion Mortar#Shivan" )
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Secondary Banks: ( "Fusion Mortar#Shivan" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Duty		;! Object #11
$Class: PVC Aten
$Team: Friendly
$Location: -8750.000000, 215.000000, 375.000000
$Orientation:
	0.017276, 0.706896, -0.707107,
	0.017276, 0.706896, 0.707107,
	0.999701, -0.024432, -0.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Aten 1 WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
+Arrival Delay: 96
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Duty" 
   "Aten 1 WP" 
   0 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Loyalty		;! Object #12
$Class: PVC Aten
$Team: Friendly
$Location: -8750.000000, -75.000000, -225.000000
$Orientation:
	0.000000, -0.707107, 0.707107,
	-0.000000, -0.707107, -0.707107,
	1.000000, -0.000000, -0.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Aten 2 WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
+Arrival Delay: 96
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Loyalty" 
   "Aten 2 WP" 
   0 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Dedication		;! Object #13
$Class: PVC Aten
$Team: Friendly
$Location: -8550.000000, 0.000000, 125.000000
$Orientation:
	-0.000000, -0.707107, -0.707107,
	-0.000000, 0.707107, -0.707107,
	1.000000, -0.000000, -0.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Aten 3 WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( destroyed-or-departed-delay 
   17 
   "Duty" 
   "Loyalty" 
)
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Dedication" 
   "Aten 3 WP" 
   0 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Iota 1		;! Object #14
$Class: PVFr Satis
$Team: Friendly
$Location: -8700.000000, 85.000000, 200.000000
$Orientation:
	-0.000000, -0.707107, -0.707107,
	-0.000000, 0.707107, -0.707107,
	1.000000, -0.000000, -0.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Iota 1 WP" 50 ) )
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-main
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 3 "Dedication" ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Iota 1" 
   "Iota 1 WP" 
   0 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: Iota 2		;! Object #15
$Class: PVFr Ma'at
$Team: Friendly
$Location: -8700.000000, 25.000000, 50.000000
$Orientation:
	-0.000000, -0.707107, -0.707107,
	-0.000000, 0.707107, -0.707107,
	1.000000, -0.000000, -0.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Iota 2 WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 3 "Dedication" ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Iota 2" 
   "Iota 2 WP" 
   0 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Vasudan Container#1		;! Object #16
$Class: VAC 4
$Team: Friendly
$Location: -8713.079102, 30.297367, 43.229313
$Orientation:
	0.000000, -0.707106, -0.707108,
	-0.034880, 0.706677, -0.706676,
	0.999392, 0.024664, -0.024664
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Iota 2
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0
+Use Table Score:
+Score: 3

$Name: Iota 3		;! Object #17
$Class: PVFr Ma'at
$Team: Friendly
$Location: -8750.000000, -15.000000, 210.000000
$Orientation:
	-0.000000, -0.707107, -0.707107,
	-0.000000, 0.707107, -0.707107,
	1.000000, -0.000000, -0.000000
$AI Behavior: Stay Near
$AI Goals: ( goals ( ai-waypoints-once "Iota 3 WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 3 "Dedication" ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Iota 3" 
   "Iota 3 WP" 
   0 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Vasudan Container#2		;! Object #18
$Class: VAC 4
$Team: Friendly
$Location: -8763.079102, -9.702632, 203.229309
$Orientation:
	0.000000, -0.707106, -0.707108,
	-0.034880, 0.706677, -0.706676,
	0.999392, 0.024664, -0.024664
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Iota 3
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0
+Use Table Score:
+Score: 3

$Name: Iota 4		;! Object #19
$Class: PVM Duat
$Alt: PVFr Duat

$Team: Friendly
$Location: -9150.000000, 60.000000, 110.000000
$Orientation:
	-0.000000, -0.707107, -0.707107,
	-0.000000, 0.707107, -0.707107,
	1.000000, -0.000000, -0.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Iota 4 WP" 50 ) )
$Cargo 1:  XSTR("Supplies", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 3 "Dedication" ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Iota 4" 
   "Iota 4 WP" 
   0 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 2
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Vasudan Container#3		;! Object #20
$Class: VM Cannister
$Team: Friendly
$Location: -9206.907227, 59.722641, 110.277351
$Orientation:
	0.000000, -0.707107, -0.707107,
	0.000000, 0.707107, -0.707107,
	1.000000, 0.000000, -0.000000
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Iota 4
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0
+Use Table Score:
+Score: 0

$Name: Bheema 2		;! Object #21
$Class: SF Basilisk
$Team: Hostile
$Location: -5869.100098, -19.000000, 338.299988
$Orientation:
	0.383149, 0.000000, 0.923687,
	0.349289, 0.925746, -0.144887,
	-0.855099, 0.378146, 0.354699
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 83
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Bheema 5		;! Object #22
$Class: SF Basilisk
$Team: Hostile
$Location: -6785.399902, 650.000000, 104.300003
$Orientation:
	0.866625, 0.000000, -0.498960,
	0.281086, 0.826222, 0.488208,
	0.412252, -0.563344, 0.716025
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 19
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Bheema 6		;! Object #23
$Class: SF Basilisk
$Team: Hostile
$Location: -6973.600098, 240.000000, 1587.099976
$Orientation:
	-0.901597, 0.000000, -0.432577,
	-0.007901, 0.999833, 0.016467,
	0.432505, 0.018265, -0.901447
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 62
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 1		;! Object #24
$Class: SF Basilisk
$Team: Hostile
$Location: -6493.500000, 0.000000, 1390.900024
$Orientation:
	-0.999966, 0.000000, 0.008218,
	0.002566, 0.949988, 0.312277,
	-0.007807, 0.312288, -0.949955
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Fang#Shivan" "Fang#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 2		;! Object #25
$Class: SF Basilisk
$Team: Hostile
$Location: -6467.125000, -0.000005, 1431.609253
$Orientation:
	-0.999220, 0.000000, 0.039501,
	0.011779, 0.954506, 0.297958,
	-0.037704, 0.298190, -0.953761
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Fang#Shivan" "Fang#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 3		;! Object #26
$Class: SF Basilisk
$Team: Hostile
$Location: -6539.945801, -0.000013, 1424.286865
$Orientation:
	-0.998828, 0.000000, -0.048404,
	-0.014545, 0.953784, 0.300142,
	0.046167, 0.300494, -0.952666
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Fang#Shivan" "Fang#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 4		;! Object #27
$Class: SF Basilisk
$Team: Hostile
$Location: -6418.631348, 0.000027, 1466.859375
$Orientation:
	-0.995623, 0.000000, 0.093455,
	0.026741, 0.958189, 0.284883,
	-0.089548, 0.286135, -0.953996
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Fang#Shivan" "Fang#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 5		;! Object #28
$Class: SF Basilisk
$Team: Hostile
$Location: -6603.993652, -0.000003, 1452.834717
$Orientation:
	-0.992647, 0.000000, -0.121042,
	-0.035060, 0.957132, 0.287522,
	0.115853, 0.289651, -0.950095
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Fang#Shivan" "Fang#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 1		;! Object #29
$Class: SF Scorpion
$Team: Hostile
$Location: -6521.200195, 0.000000, 1529.199951
$Orientation:
	-0.999740, 0.000000, -0.022810,
	-0.006145, 0.963030, 0.269326,
	0.021966, 0.269396, -0.962779
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Arjuna 2		;! Object #30
$Class: SF Scorpion
$Team: Hostile
$Location: -6555.076172, 0.000003, 1566.015259
$Orientation:
	-0.998379, 0.000000, -0.056921,
	-0.014771, 0.965742, 0.259084,
	0.054971, 0.259505, -0.964176
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Arjuna 3		;! Object #31
$Class: SF Scorpion
$Team: Hostile
$Location: -6479.854004, -0.000009, 1577.755737
$Orientation:
	-0.999788, 0.000000, 0.020600,
	0.005293, 0.966429, 0.256879,
	-0.019908, 0.256934, -0.966224
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Arjuna 4		;! Object #32
$Class: SF Scorpion
$Team: Hostile
$Location: -6422.824219, 0.000002, 1626.155273
$Orientation:
	-0.997184, 0.000000, 0.074997,
	0.018371, 0.969533, 0.244272,
	-0.072712, 0.244962, -0.966802
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Indra 1		;! Object #33
$Class: SB Nephilim
$Team: Hostile
$Location: -6686.730469, -0.000034, 1605.407104
$Orientation:
	-0.983187, 0.000000, -0.182604,
	-0.044996, 0.969165, 0.242271,
	0.176973, 0.246414, -0.952870
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Synaptic#Shivan" "Shivan Bomb" "Shivan Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 18

$Name: Indra 2		;! Object #34
$Class: SB Nephilim
$Team: Hostile
$Location: -6734.940918, 0.000006, 1658.098022
$Orientation:
	-0.976225, 0.000000, -0.216762,
	-0.050563, 0.972413, 0.227718,
	0.210782, 0.233264, -0.949294
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Synaptic#Shivan" "Shivan Bomb" "Shivan Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 18

$Name: Durga 1		;! Object #35
$Class: SB Shaitan
$Team: Hostile
$Location: -6750.000000, -70.000000, -640.000000
$Orientation:
	0.980275, 0.000000, -0.197636,
	-0.049890, 0.967615, -0.247452,
	0.191236, 0.252431, 0.948529
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Durga 2		;! Object #36
$Class: SB Shaitan
$Team: Hostile
$Location: -6716.809570, -72.914833, -643.913391
$Orientation:
	0.985148, 0.000000, -0.171708,
	-0.043776, 0.966955, -0.251161,
	0.166034, 0.254947, 0.952594
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Durga 3		;! Object #37
$Class: SB Shaitan
$Team: Hostile
$Location: -6749.665527, -65.201218, -675.804504
$Orientation:
	0.981385, 0.000000, -0.192050,
	-0.046606, 0.970107, -0.238159,
	0.186309, 0.242676, 0.952049
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Mu 1		;! Object #38
$Class: PVF Horus
$Team: Friendly
$Location: -6842.899902, 580.000000, 985.900024
$Orientation:
	0.977175, 0.000000, 0.212437,
	-0.102752, 0.875243, 0.472643,
	-0.185934, -0.483683, 0.855266
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Phoenix V" "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Mu 2		;! Object #39
$Class: PVF Horus
$Team: Friendly
$Location: -6864.963379, 580.000000, 954.986389
$Orientation:
	0.985551, 0.000000, 0.169379,
	-0.079332, 0.883534, 0.461599,
	-0.149652, -0.468367, 0.870768
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Phoenix V" "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Mu 3		;! Object #40
$Class: PVF Horus
$Team: Friendly
$Location: -6797.114746, 580.000061, 966.809875
$Orientation:
	0.961827, 0.000000, 0.273660,
	-0.127625, 0.884593, 0.448561,
	-0.242077, -0.466363, 0.850825
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Phoenix V" "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Nu 1		;! Object #41
$Class: PVF Seth
$Team: Friendly
$Location: -6250.000000, 370.000000, -100.000000
$Orientation:
	-0.298554, 0.000000, 0.954393,
	0.252278, 0.964431, 0.078918,
	-0.920446, 0.264333, -0.287935
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Flail#PVN" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Nu 2		;! Object #42
$Class: PVF Seth
$Team: Friendly
$Location: -6235.558105, 370.000153, -62.668732
$Orientation:
	-0.326967, 0.000000, 0.945036,
	0.244154, 0.966050, 0.084473,
	-0.912952, 0.258354, -0.315867
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Flail#PVN" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Nu 3		;! Object #43
$Class: PVF Seth
$Team: Friendly
$Location: -6210.955078, 370.000061, -109.219551
$Orientation:
	-0.280015, 0.000000, 0.959996,
	0.245976, 0.966617, 0.071747,
	-0.927948, 0.256227, -0.270667
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Flail#PVN" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Nu 4		;! Object #44
$Class: PVF Seth
$Team: Friendly
$Location: -6196.603027, 370.000061, -71.838379
$Orientation:
	-0.308193, 0.000000, 0.951324,
	0.238536, 0.968054, 0.077277,
	-0.920933, 0.250741, -0.298347
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Flail#PVN" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Xi 1		;! Object #45
$Class: PVF Seth
$Team: Friendly
$Location: -6113.859863, -0.000013, 262.674103
$Orientation:
	0.007315, 0.000000, -0.999973,
	0.000000, 1.000000, 0.000000,
	0.999973, 0.000000, 0.007315
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Flail#PVN" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Xi 2		;! Object #46
$Class: PVF Seth
$Team: Friendly
$Location: -6114.799805, 0.000000, 307.399994
$Orientation:
	0.000000, 0.000000, -1.000000,
	0.000000, 1.000000, 0.000000,
	1.000000, 0.000000, 0.000000
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Flail#PVN" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Xi 3		;! Object #47
$Class: PVF Seth
$Team: Friendly
$Location: -6120.460938, -0.000011, 357.277771
$Orientation:
	-0.008149, 0.000000, -0.999967,
	0.000000, 1.000000, 0.000000,
	0.999967, 0.000000, -0.008149
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Flail#PVN" "Avenger" )
+Secondary Banks: ( "Interceptor" "Phoenix V#MoGW" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Paimon		;! Object #48
$Class: SD Demon
$Team: Hostile
$Location: -7750.000000, 560.000000, -5680.000000
$Orientation:
	0.765375, -0.640111, 0.066781,
	0.643324, 0.763887, -0.051102,
	-0.018302, 0.082074, 0.996458
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03a-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06a-base
+Subsystem: turret07a-base
+Subsystem: turret08-base
+Subsystem: turret09-base
+Subsystem: turret10-base
+Subsystem: turret11-base
+Subsystem: turret12-base
+Subsystem: turret13-base
+Subsystem: turret14-base
+Subsystem: turret15-base
+Subsystem: turret16-base
+Subsystem: turret17-base
+Subsystem: turret18-base
+Subsystem: turret19-base
+Subsystem: turret20-base
+Subsystem: turret21-base
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( destroyed-or-departed-delay 
   17 
   "Duty" 
   "Loyalty" 
   "Dedication" 
   "Iota 1" 
   "Iota 2" 
   "Iota 3" 
   "Iota 4" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 4
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 5000

$Name: Kali 1		;! Object #49
$Class: SB Shaitan
$Team: Hostile
$Location: -4235.000000, 425.000000, -230.000000
$Orientation:
	0.082949, 0.000000, 0.996554,
	-0.098478, 0.995105, 0.008197,
	-0.991676, -0.098819, 0.082543
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Kali 2		;! Object #50
$Class: SB Shaitan
$Team: Hostile
$Location: -4152.960938, 425.000061, -192.060577
$Orientation:
	0.072744, 0.000000, 0.997351,
	-0.096791, 0.995280, 0.007060,
	-0.992643, -0.097048, 0.072401
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Kali 3		;! Object #51
$Class: SB Shaitan
$Team: Hostile
$Location: -4176.268066, 424.999939, -282.565186
$Orientation:
	0.093846, 0.000000, 0.995587,
	-0.096966, 0.995246, 0.009140,
	-0.990853, -0.097396, 0.093400
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Brahma 1		;! Object #52
$Class: SF Scorpion
$Team: Hostile
$Location: -6302.187500, -0.000679, 1716.773560
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Brahma 2		;! Object #53
$Class: SF Scorpion
$Team: Hostile
$Location: -6323.283691, -0.000721, 1753.798462
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Brahma 3		;! Object #54
$Class: SF Scorpion
$Team: Hostile
$Location: -6262.427734, -0.000810, 1751.530518
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Brahma 4		;! Object #55
$Class: SF Scorpion
$Team: Hostile
$Location: -6219.894043, -0.000732, 1778.095825
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Vishnu 1		;! Object #56
$Class: SF Basilisk
$Team: Hostile
$Location: -6508.600098, 0.000000, 1746.900024
$Orientation:
	-0.999972, 0.000000, -0.007498,
	-0.001658, 0.975255, 0.221076,
	0.007313, 0.221082, -0.975228
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Fang#Shivan" "Fang#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Vishnu 2		;! Object #57
$Class: SF Basilisk
$Team: Hostile
$Location: -6470.568848, 0.000013, 1787.774780
$Orientation:
	-0.999693, 0.000000, 0.024771,
	0.005295, 0.976884, 0.213705,
	-0.024198, 0.213771, -0.976584
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Fang#Shivan" "Fang#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Vishnu 3		;! Object #58
$Class: SF Basilisk
$Team: Hostile
$Location: -6541.244141, -0.000009, 1788.409912
$Orientation:
	-0.999398, 0.000000, -0.034684,
	-0.007409, 0.976921, 0.213473,
	0.033884, 0.213602, -0.976333
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Fang#Shivan" "Fang#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Vishnu 4		;! Object #59
$Class: SF Basilisk
$Team: Hostile
$Location: -6418.202148, 0.000009, 1825.166626
$Orientation:
	-0.997779, 0.000000, 0.066616,
	0.013800, 0.978309, 0.206691,
	-0.065171, 0.207152, -0.976136
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Fang#Shivan" "Fang#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Deva 1		;! Object #60
$Class: SB Nephilim
$Team: Hostile
$Location: -6705.500000, 0.000000, 1718.000000
$Orientation:
	-0.983523, 0.000000, -0.180782,
	-0.040309, 0.974826, 0.219295,
	0.176231, 0.222968, -0.958764
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Synaptic#Shivan" "Shivan Bomb" "Shivan Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 18

$Name: Deva 2		;! Object #61
$Class: SB Nephilim
$Team: Hostile
$Location: -6779.698242, 0.000008, 1801.848389
$Orientation:
	-0.973972, 0.000000, -0.226666,
	-0.046733, 0.978515, 0.200810,
	0.221796, 0.206176, -0.953047
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Synaptic#Shivan" "Shivan Bomb" "Shivan Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 18

$Name: Kali arrival anchor		;! Object #62
$Class: Vasudan NavBuoy
$Team: Unknown
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	-1.000000, 0.000000, -0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, -1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( has-arrived-delay 0 "Dedication" ) 
   ( has-arrived-delay 0 "Iota 1" ) 
   ( has-arrived-delay 0 "Iota 2" ) 
   ( has-arrived-delay 0 "Iota 3" ) 
   ( has-arrived-delay 0 "Iota 4" ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Kali" ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "no-arrival-music" "no-arrival-warp" "no-departure-warp" "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "cloaked" "no_collide" )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 2

$Name: Durga arrival anchor		;! Object #63
$Class: Vasudan NavBuoy
$Team: Unknown
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	-1.000000, 0.000000, -0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, -1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( has-arrived-delay 0 "Duty" ) 
   ( has-arrived-delay 0 "Loyalty" ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Durga" ) 
$Determination: 10
+Flags: ( "cargo-known" "ignore-count" "protect-ship" "no-shields" "no-arrival-music" "no-arrival-warp" "no-departure-warp" "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "cloaked" "no_collide" )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 2

#Wings		;! 13 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Pinnacle" 
)
$Ships: (		;! 3 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
)
$AI Goals: ( goals ( ai-guard "Pinnacle" 50 ) )
+Flags: ( )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Pinnacle" 
)
$Ships: (		;! 3 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
)
$AI Goals: ( goals ( ai-guard "Pinnacle" 50 ) )
+Flags: ( )

$Name: Krishna
$Waves: 5
$Wave Threshold: 1
$Special Ship: 0		;! Krishna 1
$Arrival Location: Near Ship
+Arrival Distance: 3500
$Arrival Anchor: Pinnacle
+Arrival delay: 20
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 32 45 ) 
   "Pinnacle" 
   "Duty" 
   "Loyalty" 
   "Dedication" 
   "Iota 1" 
   "Iota 2" 
   "Iota 3" 
   "Iota 4" 
)
$Ships: (		;! 5 total
	"Krishna 1"
	"Krishna 2"
	"Krishna 3"
	"Krishna 4"
	"Krishna 5"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Hotkey: 0
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Arjuna
$Waves: 5
$Wave Threshold: 0
$Special Ship: 0		;! Arjuna 1
$Arrival Location: Near Ship
+Arrival Distance: 3000
$Arrival Anchor: Pinnacle
+Arrival delay: 33
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 32 45 ) 
   "Pinnacle" 
   "Duty" 
   "Loyalty" 
   "Dedication" 
   "Iota 1" 
   "Iota 2" 
   "Iota 3" 
   "Iota 4" 
)
$Ships: (		;! 4 total
	"Arjuna 1"
	"Arjuna 2"
	"Arjuna 3"
	"Arjuna 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Hotkey: 2
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Indra
$Waves: 8
$Wave Threshold: 0
$Special Ship: 0		;! Indra 1
$Arrival Location: Near Ship
+Arrival Distance: 4500
$Arrival Anchor: Pinnacle
+Arrival delay: 63
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Pinnacle" ) 
$Ships: (		;! 2 total
	"Indra 1"
	"Indra 2"
)
$AI Goals: ( goals ( ai-chase "Pinnacle" 50 ) )
+Hotkey: 3
+Flags: ( )
+Wave Delay Min: 28
+Wave Delay Max: 46

$Name: Durga
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1
$Arrival Location: Near Ship
+Arrival Distance: 150
$Arrival Anchor: Durga arrival anchor
$Arrival Cue: ( has-arrived-delay 
   ( rand 10 18 ) 
   "Duty" 
)
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Duty" 
   "Loyalty" 
)
$Ships: (		;! 3 total
	"Durga 1"
	"Durga 2"
	"Durga 3"
)
$AI Goals: ( goals ( ai-chase "Duty" 80 ) ( ai-chase "Loyalty" 70 ) ( ai-chase "Pinnacle" 60 ) )
+Hotkey: 1
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 18

$Name: Mu
+Squad Logo: pvn.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Mu 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Pinnacle" 
)
$Ships: (		;! 3 total
	"Mu 1"
	"Mu 2"
	"Mu 3"
)
$AI Goals: ( goals ( ai-guard "Pinnacle" 50 ) ( ai-chase-ship-class "SB Nephilim" 89 ) )
+Flags: ( )

$Name: Nu
+Squad Logo: pvn.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Nu 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Pinnacle" 
)
$Ships: (		;! 4 total
	"Nu 1"
	"Nu 2"
	"Nu 3"
	"Nu 4"
)
$AI Goals: ( goals ( ai-chase "Black Horde 8" 89 ) ( ai-guard "Pinnacle" 50 ) )
+Flags: ( )

$Name: Xi
+Squad Logo: pvn.pcx
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Xi 1
$Arrival Location: Docking Bay
+Arrival Distance: 500
$Arrival Anchor: Pinnacle
+Arrival delay: 6
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Pinnacle" 
)
$Ships: (		;! 3 total
	"Xi 1"
	"Xi 2"
	"Xi 3"
)
$AI Goals: ( goals ( ai-chase "Black Horde 6" 80 ) ( ai-chase "Black Horde 7" 70 ) ( ai-guard "Pinnacle" 50 ) )
+Flags: ( )

$Name: Kali
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Kali 1
$Arrival Location: Near Ship
+Arrival Distance: 150
$Arrival Anchor: Kali arrival anchor
$Arrival Cue: ( has-arrived-delay 
   ( rand 24 28 ) 
   "Dedication" 
)
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Dedication" 
   "Iota 1" 
   "Iota 2" 
   "Iota 3" 
   "Iota 4" 
)
$Ships: (		;! 3 total
	"Kali 1"
	"Kali 2"
	"Kali 3"
)
$AI Goals: ( goals ( ai-chase "Dedication" 89 ) ( ai-chase "Iota 1" 80 ) ( ai-chase "Iota 2" 70 ) ( ai-chase "Iota 3" 60 ) ( ai-chase "Iota 4" 50 ) )
+Hotkey: 1
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 18

$Name: Brahma
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Brahma 1
$Arrival Location: Near Ship
+Arrival Distance: 3000
$Arrival Anchor: Pinnacle
$Arrival Cue: ( is-destroyed-delay 
   ( rand 10 18 ) 
   "Arjuna" 
)
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 32 45 ) 
   "Pinnacle" 
   "Duty" 
   "Loyalty" 
   "Dedication" 
   "Iota 1" 
   "Iota 2" 
   "Iota 3" 
   "Iota 4" 
)
$Ships: (		;! 4 total
	"Brahma 1"
	"Brahma 2"
	"Brahma 3"
	"Brahma 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Hotkey: 2
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 18

$Name: Vishnu
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Vishnu 1
$Arrival Location: Near Ship
+Arrival Distance: 3000
$Arrival Anchor: Pinnacle
$Arrival Cue: ( is-destroyed-delay 
   ( rand 10 18 ) 
   "Krishna" 
)
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 32 45 ) 
   "Pinnacle" 
   "Duty" 
   "Loyalty" 
   "Dedication" 
   "Iota 1" 
   "Iota 2" 
   "Iota 3" 
   "Iota 4" 
)
$Ships: (		;! 4 total
	"Vishnu 1"
	"Vishnu 2"
	"Vishnu 3"
	"Vishnu 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Hotkey: 0
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 18

$Name: Deva
$Waves: 8
$Wave Threshold: 0
$Special Ship: 0		;! Deva 1
$Arrival Location: Near Ship
+Arrival Distance: 4000
$Arrival Anchor: Pinnacle
+Arrival delay: 89
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 32 45 ) 
   "Pinnacle" 
   "Duty" 
   "Loyalty" 
   "Dedication" 
   "Iota 1" 
   "Iota 2" 
   "Iota 3" 
   "Iota 4" 
)
$Ships: (		;! 2 total
	"Deva 1"
	"Deva 2"
)
$AI Goals: ( goals ( ai-chase "Pinnacle" 89 ) )
+Hotkey: 3
+Flags: ( )
+Wave Delay Min: 28
+Wave Delay Max: 46

#Events		;! 92 total

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( cap-waypoint-speed "Pinnacle" 8 ) 
)
+Name: wp speed pinnacle
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( send-message-list 
      "#Concord" 
      "High" 
      "ple - status report" 
      0 
      "Pinnacle" 
      "High" 
      "pin - damage minimal" 
      7500 
      "#Concord" 
      "High" 
      "ple - take over" 
      7500 
      "Pinnacle" 
      "High" 
      "pin - as you wish" 
      7500 
   )
   ( ship-subsys-guardian-threshold 
      1 
      "Alpha 1" 
      "communications" 
   )
   ( set-support-ship 
      "Docking Bay" 
      "Pinnacle" 
      "Docking Bay" 
      "Pinnacle" 
      "PVS Scarab" 
      -1 
   )
)
+Name: start
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 1 "Black Horde 6" ) 
   ( cap-waypoint-speed 
      "Black Horde 6" 
      20 
   )
)
+Name: wp speed cain 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Black Horde 7" ) 
   ( cap-waypoint-speed 
      "Black Horde 7" 
      20 
   )
)
+Name: wp speed cain 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 
      0 
      "Duty" 
      "Loyalty" 
   )
   ( send-message 
      "Pinnacle" 
      "High" 
      "pin - aten 1 and 2 arrive" 
   )
   ( add-goal 
      "Alpha" 
      ( ai-guard "Duty" 89 ) 
   )
   ( add-goal 
      "Delta" 
      ( ai-guard "Duty" 89 ) 
   )
   ( add-goal 
      "Xi" 
      ( ai-guard "Loyalty" 89 ) 
   )
)
+Name: msg aten 1 and 2 arrived
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "Duty" ) 
   ( cap-waypoint-speed "Duty" 20 ) 
)
+Name: wp speed aten 1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "Loyalty" ) 
   ( cap-waypoint-speed "Loyalty" 20 ) 
)
+Name: wp speed aten 2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( has-arrived-delay 1 "Dedication" ) 
      ( not 
         ( is-destroyed-delay 0 "Pinnacle" ) 
      )
   )
   ( send-message 
      "Pinnacle" 
      "High" 
      "pin - convoy arrive" 
   )
)
+Name: msg convoy arrived
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      1 
      "Dedication" 
      "Iota 1" 
      "Iota 2" 
      "Iota 3" 
      "Iota 4" 
   )
   ( cap-waypoint-speed "Dedication" 20 ) 
   ( cap-waypoint-speed "Iota 1" 20 ) 
   ( cap-waypoint-speed "Iota 2" 20 ) 
   ( cap-waypoint-speed "Iota 3" 20 ) 
   ( cap-waypoint-speed "Iota 4" 20 ) 
   ( cap-waypoint-speed "Pinnacle" 4 ) 
)
+Name: wp speed convoy
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         0 
         "Dedication" 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( not 
         ( is-destroyed-delay 0 "Pinnacle" ) 
      )
   )
   ( send-message 
      "Pinnacle" 
      "High" 
      "pin - establish defense" 
   )
)
+Name: msg establish defense
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( has-arrived-delay 2 "Paimon" ) 
      ( not 
         ( is-destroyed-delay 0 "Pinnacle" ) 
      )
   )
   ( ship-guardian "Paimon" ) 
   ( send-message-list 
      "#Concord" 
      "High" 
      "ple - demon arrive" 
      0 
      "Pinnacle" 
      "High" 
      "pin - demon arrived" 
      7500 
      "#Concord" 
      "High" 
      "ple - dont engage" 
      7500 
      "Pinnacle" 
      "High" 
      "pin - departs" 
      7500 
   )
)
+Name: msgl demon arrived
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Pinnacle" ) 
   ( do-nothing ) 
)
+Name: d pinnacle
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect the Pinnacle", -1)
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Duty" ) 
   ( send-message 
      "Pinnacle" 
      "High" 
      "pin - aten 1 away" 
   )
)
+Name: d duty
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect the Duty", -1)
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Loyalty" ) 
   ( send-message 
      "Pinnacle" 
      "High" 
      "pin - aten 2 away" 
   )
)
+Name: d loyality
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect the Loyalty", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      0 
      "Iota 1" 
      "Iota 2" 
      "Iota 3" 
      "Iota 4" 
   )
   ( do-nothing ) 
)
+Name: directive blocker convoy
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( percent-ships-departed 
         75 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( not 
         ( percent-ships-destroyed 
            50 
            "Iota 1" 
            "Iota 2" 
            "Iota 3" 
            "Iota 4" 
         )
      )
   )
   ( send-message 
      "Pinnacle" 
      "High" 
      "pin - convoy away" 
   )
)
+Name: d convoy
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Protect the Supply Convoy", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Indra" ) 
   ( do-nothing ) 
)
+Name: d sbw 1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Indra wing", -1)
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Durga" ) 
   ( do-nothing ) 
)
+Name: d sbw 2
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Durga wing", -1)
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Kali" ) 
   ( do-nothing ) 
)
+Name: d sbw 3
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Kali wing", -1)
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Deva" ) 
   ( do-nothing ) 
)
+Name: d sbw 4
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Deva wing", -1)
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( has-departed-delay 1 "Pinnacle" ) 
   ( send-message 
      "#Concord" 
      "High" 
      "ple - rtb" 
   )
)
+Name: end good
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: d rtb good
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Pinnacle" ) 
      ( destroyed-or-departed-delay 
         0 
         "Duty" 
         "Loyalty" 
         "Dedication" 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
   )
   ( send-message 
      "#Concord" 
      "High" 
      "ple - bad end" 
   )
)
+Name: end bad
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: d rtb bad
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Pinnacle" ) 
   ( send-message 
      "#Concord" 
      "High" 
      "ple - pinnacle down" 
   )
)
+Name: pin down
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( do-nothing ) 
+Name: -------------------------UPDATE
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when-argument 
   ( any-of 
      "Alpha 1" 
      "Alpha 2" 
      "Alpha 3" 
      "Delta 1" 
      "Delta 2" 
      "Delta 3" 
   )
   ( has-secondary-weapon 
      "<argument>" 
      "<all weapon banks>" 
      "Phoenix V#MoGW" 
   )
   ( good-secondary-time 
      "Friendly" 
      100 
      "Phoenix V#MoGW" 
      "Black Horde 6" 
   )
   ( good-secondary-time 
      "Friendly" 
      100 
      "Phoenix V#MoGW" 
      "Black Horde 7" 
   )
   ( good-secondary-time 
      "Friendly" 
      100 
      "Phoenix V#MoGW" 
      "Black Horde 8" 
   )
   ( good-secondary-time 
      "Friendly" 
      100 
      "Phoenix V#MoGW" 
      "Black Horde 9" 
   )
)
+Name: good secondary time
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( has-arrived-delay 
      3 
      "Duty" 
      "Loyalty" 
   )
   ( training-msg "TM - target groups" ) 
)
+Name: TM F6 v F8
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( ship-subsys-guardian-threshold 
      10 
      "Black Horde 8" 
      "turret07" 
   )
)
+Name: guardian cain 1 t7
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( ship-subsys-guardian-threshold 
      10 
      "Black Horde 9" 
      "turret07" 
   )
)
+Name: guardian cain 2 t7
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( has-arrived-delay 0 "Black Horde 6" ) 
   ( ship-subsys-guardian-threshold 
      10 
      "Black Horde 6" 
      "turret07" 
   )
)
+Name: guardian cain 3 t7
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( has-arrived-delay 0 "Black Horde 7" ) 
   ( ship-subsys-guardian-threshold 
      10 
      "Black Horde 7" 
      "turret07" 
   )
)
+Name: guardian cain 4 t7
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Duty" ) 
   ( modify-variable 
      @0_Aten1-status[1] 
      0 
   )
)
+Name: PERSISTENCE Aten 1
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Loyalty" ) 
   ( modify-variable 
      @0_Aten2-status[1] 
      0 
   )
)
+Name: PERSISTENCE Aten 2
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Dedication" ) 
   ( modify-variable 
      @0_Aten3-status[1] 
      0 
   )
)
+Name: PERSISTENCE Aten 3
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when-argument 
   ( any-of 
      "Alpha 1" 
      "Alpha 2" 
      "Alpha 3" 
      "Delta 1" 
      "Delta 2" 
      "Delta 3" 
   )
   ( is-in-mission "<any string>" ) 
   ( when 
      ( or 
         ( has-secondary-weapon 
            "<argument>" 
            "1" 
            "Phoenix V#MoGW" 
         )
         ( has-secondary-weapon 
            "<argument>" 
            "1" 
            "Phoenix V#MoGW-noblast" 
         )
      )
      ( set-secondary-weapon 
         "<argument>" 
         1 
         "Phoenix V" 
      )
   )
   ( when 
      ( or 
         ( has-secondary-weapon 
            "<argument>" 
            "2" 
            "Phoenix V#MoGW" 
         )
         ( has-secondary-weapon 
            "<argument>" 
            "2" 
            "Phoenix V#MoGW-noblast" 
         )
      )
      ( set-secondary-weapon 
         "<argument>" 
         2 
         "Phoenix V" 
      )
   )
   ( when 
      ( or 
         ( has-secondary-weapon 
            "<argument>" 
            "0" 
            "Phoenix V#MoGW" 
         )
         ( has-secondary-weapon 
            "<argument>" 
            "0" 
            "Phoenix V#MoGW-noblast" 
         )
      )
      ( set-secondary-weapon 
         "<argument>" 
         0 
         "Phoenix V" 
      )
   )
   ( invalidate-argument "<any data>" ) 
)
+Name: reset phoenix V to antibomber
+Repeat Count: -1
+Trigger Count: 6
+Interval: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( every-time-argument 
   ( any-of "Duty" "Loyality" ) 
   ( and 
      ( has-arrived-delay 0 "<argument>" ) 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Duty" 
            "Loyalty" 
         )
      )
   )
   ( set-object-position 
      "Durga arrival anchor" 
      ( get-object-x 
         "<argument>" 
         "<none>" 
         2000 
         300 
         -800 
      )
      ( get-object-y 
         "<argument>" 
         "<none>" 
         2000 
         300 
         -800 
      )
      ( get-object-z 
         "<argument>" 
         "<none>" 
         2000 
         300 
         -800 
      )
   )
)
+Name: durga arrival point move
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( every-time-argument 
   ( any-of 
      "Dedication" 
      "Iota 1" 
      "Iota 2" 
      "Iota 3" 
      "Iota 4" 
   )
   ( and 
      ( has-arrived-delay 0 "<argument>" ) 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Dedication" 
            "Iota 1" 
            "Iota 2" 
            "Iota 3" 
            "Iota 4" 
         )
      )
   )
   ( set-object-position 
      "Kali arrival anchor" 
      ( get-object-x 
         "<argument>" 
         "<none>" 
         2000 
         300 
         -2400 
      )
      ( get-object-y 
         "<argument>" 
         "<none>" 
         2000 
         300 
         -2400 
      )
      ( get-object-z 
         "<argument>" 
         "<none>" 
         2000 
         300 
         -2400 
      )
   )
)
+Name: kali arrival point move
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( destroyed-or-departed-delay 
      0 
      "Duty" 
      "Loyalty" 
   )
   ( ship-vanish "Durga arrival anchor" ) 
   ( set-arrival-info 
      "Durga" 
      "Near Ship" 
      "<any friendly>" 
      0 
      2000 
   )
)
+Name: durga arrival point vanish
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when 
   ( destroyed-or-departed-delay 
      0 
      "Dedication" 
      "Iota 1" 
      "Iota 2" 
      "Iota 3" 
      "Iota 4" 
   )
   ( ship-vanish "Kali arrival anchor" ) 
   ( set-arrival-info 
      "Kali" 
      "Near Ship" 
      "<any friendly>" 
      0 
      2000 
   )
)
+Name: kali arrival point vanish
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when-argument 
   ( every-of 
      "Krishna" 
      "Arjuna" 
      "Indra" 
      "Brahma" 
      "Vishnu" 
      "Deva" 
   )
   ( and 
      ( destroyed-or-departed-delay 
         0 
         "Pinnacle" 
      )
      ( has-arrived-delay 0 "Paimon" ) 
   )
   ( add-goal 
      "<argument>" 
      ( ai-guard "Paimon" 150 ) 
   )
)
+Name: ai reset after mission finish
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when-argument 
   ( random-multiple-of "Duty" "Loyalty" ) 
   ( has-arrived-delay 7 "Durga" ) 
   ( do-nothing ) 
)
+Name: durga warning
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( random-multiple-of "Dedication" ) 
   ( has-arrived-delay 7 "Kali" ) 
   ( do-nothing ) 
)
+Name: kali warning
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( > ( mission-time-msecs ) 0 ) 
   ( set-armor-type 
      "Pinnacle" 
      ( true ) 
      "BombProtect" 
      "Hull" 
   )
)
+Name: bomb protect pinnacle
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Black Horde 6" 
      "Black Horde 7" 
      "Black Horde 8" 
      "Black Horde 9" 
   )
   ( when 
      ( > 
         ( hits-left-subsystem-specific 
            "Pinnacle" 
            "turret01" 
         )
         0 
      )
      ( turret-change-weapon 
         "Pinnacle" 
         "turret01" 
         "Vasudan Turret#Typhon" 
         1 
         0 
      )
   )
   ( when 
      ( > 
         ( hits-left-subsystem-specific 
            "Pinnacle" 
            "turret02" 
         )
         0 
      )
      ( turret-change-weapon 
         "Pinnacle" 
         "turret02" 
         "Vasudan Turret#Typhon" 
         1 
         0 
      )
   )
   ( when 
      ( > 
         ( hits-left-subsystem-specific 
            "Pinnacle" 
            "turret03" 
         )
         0 
      )
      ( turret-change-weapon 
         "Pinnacle" 
         "turret03" 
         "Vasudan Turret#Typhon" 
         1 
         0 
      )
   )
   ( when 
      ( > 
         ( hits-left-subsystem-specific 
            "Pinnacle" 
            "turret04" 
         )
         0 
      )
      ( turret-change-weapon 
         "Pinnacle" 
         "turret04" 
         "Vasudan Turret#Typhon" 
         1 
         0 
      )
   )
   ( when 
      ( > 
         ( hits-left-subsystem-specific 
            "Pinnacle" 
            "turret05" 
         )
         0 
      )
      ( turret-change-weapon 
         "Pinnacle" 
         "turret05" 
         "Vasudan Turret#Typhon" 
         1 
         0 
      )
   )
)
+Name: set VHT to antifighter
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Paimon" ) 
   ( ship-subsys-guardian-threshold 
      100 
      "Paimon" 
      "<all engines>" 
      "<all turrets>" 
   )
   ( ship-subsys-untargetable 
      "Paimon" 
      "<all engines>" 
      "<all turrets>" 
   )
)
+Name: paimon set-up
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( >= ( mission-time-msecs ) 0 ) 
   ( ship-subsys-guardian-threshold 
      10 
      "Pinnacle" 
      "<all turrets>" 
   )
   ( ship-subsys-guardian-threshold 
      100 
      "Pinnacle" 
      "<all engines>" 
   )
)
+Name: guardian pinnacle subsys
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of 
      "Iota 1" 
      "Iota 2" 
      "Iota 3" 
      "Iota 4" 
   )
   ( is-destroyed-delay 0 "<argument>" ) 
   ( do-for-valid-arguments 
      ( modify-variable 
         @a_counter-iota[4] 
         ( - @a_counter-iota[4] 1 ) 
      )
   )
   ( invalidate-argument "<argument>" ) 
)
+Name: counter iota
+Repeat Count: -1
+Trigger Count: 4
+Interval: 0

$Formula: ( when-argument 
   ( any-of 
      "Duty" 
      "Loyalty" 
      "Dedication" 
   )
   ( has-departed-delay 0 "<argument>" ) 
   ( do-for-valid-arguments 
      ( modify-variable 
         @a_counter-atens[0] 
         ( + @a_counter-atens[0] 1 ) 
      )
   )
   ( invalidate-argument "<argument>" ) 
)
+Name: counter cruisers
+Repeat Count: -1
+Trigger Count: 3
+Interval: 0

$Formula: ( when 
   ( >= ( mission-time-msecs ) 0 ) 
   ( when-argument 
      ( every-of 
         "turret12" 
         "turret11" 
         "turret10" 
         "turret06" 
         "turret05" 
         "turret04" 
         "turret03" 
         "turret02" 
         "turret01" 
      )
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( turret-change-weapon 
         "Pinnacle" 
         "<argument>" 
         "Vasudan Turret#Typhon" 
         1 
         0 
      )
      ( when 
         ( not ( skill-level-at-least "Hard" ) ) 
         ( turret-set-rate-of-fire 
            "Pinnacle" 
            200 
            "<argument>" 
         )
      )
      ( turret-set-target-order 
         "Pinnacle" 
         "<argument>" 
         "Bombs" 
         "Ships" 
      )
   )
)
+Name: pinnacle point defense buff
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         0 
         "Pinnacle" 
         "Duty" 
         "Loyalty" 
         "Dedication" 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( has-departed-delay 0 "Pinnacle" ) 
   )
   ( do-nothing ) 
)
+Name: mission complete
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         8 
         "Pinnacle" 
         "Duty" 
         "Loyalty" 
         "Dedication" 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( has-departed-delay 0 "Pinnacle" ) 
      ( and 
         ( >= @a_counter-iota[4] 2 ) 
         ( < @a_counter-iota[4] 4 ) 
      )
      ( and 
         ( >= @a_counter-atens[0] 2 ) 
         ( < @a_counter-atens[0] 3 ) 
      )
   )
   ( do-nothing ) 
)
+Name: mission partial success
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         8 
         "Pinnacle" 
         "Duty" 
         "Loyalty" 
         "Dedication" 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( has-departed-delay 0 "Pinnacle" ) 
      ( >= @a_counter-iota[4] 4 ) 
      ( >= @a_counter-atens[0] 3 ) 
   )
   ( do-nothing ) 
)
+Name: mission total success
+Repeat Count: 1
+Interval: 1

$Formula: ( do-nothing ) 
+Name: -------------------------TIMERS
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Duty" ) 
   ( modify-variable 
      @z_Timer1-Start[0] 
      ( mission-time ) 
   )
   ( modify-variable 
      @z_Timer1-Full[0] 
      ( + @z_Timer1-Start[0] 300 ) 
   )
   ( modify-variable 
      @z_Timer1-Actual[0] 
      ( - 
         @z_Timer1-Full[0] 
         ( mission-time ) 
      )
   )
)
+Name: set timer 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Loyalty" ) 
   ( modify-variable 
      @z_Timer2-Start[0] 
      ( mission-time ) 
   )
   ( modify-variable 
      @z_Timer2-Full[0] 
      ( + @z_Timer2-Start[0] 330 ) 
   )
   ( modify-variable 
      @z_Timer2-Actual[0] 
      ( - 
         @z_Timer2-Full[0] 
         ( mission-time ) 
      )
   )
)
+Name: set timer 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Iota 1" ) 
   ( modify-variable 
      @z_Timer3-Start[0] 
      ( mission-time ) 
   )
   ( modify-variable 
      @z_Timer3-Full[0] 
      ( + @z_Timer3-Start[0] 344 ) 
   )
   ( modify-variable 
      @z_Timer3-Actual[0] 
      ( - 
         @z_Timer3-Full[0] 
         ( mission-time ) 
      )
   )
)
+Name: set timer 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 
      0 
      "Duty" 
      "Loyalty" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "TIMER_TOP" 
      "TIMER_VIEW_1" 
      "TIMER_BOT" 
   )
)
+Name: set gauge active 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( destroyed-or-departed-delay 
      0 
      "Duty" 
      "Loyalty" 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "TIMER_TOP" 
      "TIMER_VIEW_1" 
      "TIMER_BOT" 
   )
)
+Name: set gauge inactive 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Duty" ) 
   ( hud-set-message 
      "TIMER_VIEW_1" 
      "timer 1 header" 
   )
   ( when 
      ( and 
         ( < @z_Timer_S[0] 10 ) 
         ( >= @z_Timer_S[0] 0 ) 
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-0s" 
      )
   )
   ( when 
      ( >= @z_Timer_S[0] 10 ) 
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-ss" 
      )
   )
   ( modify-variable 
      @z_Timer-Active[0] 
      1 
   )
)
+Name: set gauge info 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-arrived-delay 0 "Loyalty" ) 
      ( destroyed-or-departed-delay 
         0 
         "Duty" 
      )
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Loyalty" 
         )
      )
   )
   ( hud-set-message 
      "TIMER_VIEW_1" 
      "timer 1 header" 
   )
   ( when 
      ( and 
         ( < @z_Timer_S[0] 10 ) 
         ( >= @z_Timer_S[0] 0 ) 
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-0s" 
      )
   )
   ( when 
      ( >= @z_Timer_S[0] 10 ) 
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-ss" 
      )
   )
   ( modify-variable 
      @z_Timer-Active[0] 
      2 
   )
)
+Name: set gauge info 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 
      0 
      "Iota 1" 
      "Iota 2" 
      "Iota 3" 
      "Iota 4" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "TIMER_TOP" 
      "TIMER_VIEW_1" 
      "TIMER_BOT" 
   )
)
+Name: set gauge active 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( destroyed-or-departed-delay 
      0 
      "Iota 1" 
      "Iota 2" 
      "Iota 3" 
      "Iota 4" 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "TIMER_TOP" 
      "TIMER_VIEW_1" 
      "TIMER_BOT" 
   )
)
+Name: set gauge inactive 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Dedication" ) 
   ( hud-set-message 
      "TIMER_VIEW_1" 
      "timer 3 header" 
   )
   ( when 
      ( and 
         ( < @z_Timer_S[0] 10 ) 
         ( >= @z_Timer_S[0] 0 ) 
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-0s" 
      )
   )
   ( when 
      ( >= @z_Timer_S[0] 10 ) 
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-ss" 
      )
   )
   ( modify-variable 
      @z_Timer-Active[0] 
      3 
   )
)
+Name: set gauge info 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( > 
         ( mission-time-msecs ) 
         @z_Timer-intervall[-1] 
      )
      ( not 
         ( is-event-true-delay 
            "set gauge inactive 3" 
            0 
         )
      )
   )
   ( modify-variable 
      @z_Timer-intervall[-1] 
      ( + @z_Timer-intervall[-1] 1000 ) 
   )
   ( when 
      ( = @z_Timer-Active[0] 1 ) 
      ( modify-variable 
         @z_Timer1-Actual[0] 
         ( - 
            @z_Timer1-Full[0] 
            ( mission-time ) 
         )
      )
   )
   ( when 
      ( = @z_Timer-Active[0] 2 ) 
      ( modify-variable 
         @z_Timer2-Actual[0] 
         ( - 
            @z_Timer2-Full[0] 
            ( mission-time ) 
         )
      )
   )
   ( when 
      ( = @z_Timer-Active[0] 3 ) 
      ( modify-variable 
         @z_Timer3-Actual[0] 
         ( - 
            @z_Timer3-Full[0] 
            ( mission-time ) 
         )
      )
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 420 ) 
            ( >= @z_Timer1-Actual[0] 360 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 420 ) 
            ( >= @z_Timer2-Actual[0] 360 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 420 ) 
            ( >= @z_Timer3-Actual[0] 360 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 6 ) 
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 360 ) 
            ( >= @z_Timer1-Actual[0] 300 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 360 ) 
            ( >= @z_Timer2-Actual[0] 300 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 360 ) 
            ( >= @z_Timer3-Actual[0] 300 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 5 ) 
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 300 ) 
            ( >= @z_Timer1-Actual[0] 240 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 300 ) 
            ( >= @z_Timer2-Actual[0] 240 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 300 ) 
            ( >= @z_Timer3-Actual[0] 240 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 4 ) 
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 240 ) 
            ( >= @z_Timer1-Actual[0] 180 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 240 ) 
            ( >= @z_Timer2-Actual[0] 180 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 240 ) 
            ( >= @z_Timer3-Actual[0] 180 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 3 ) 
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 180 ) 
            ( >= @z_Timer1-Actual[0] 120 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 180 ) 
            ( >= @z_Timer2-Actual[0] 120 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 180 ) 
            ( >= @z_Timer3-Actual[0] 120 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 2 ) 
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 120 ) 
            ( >= @z_Timer1-Actual[0] 60 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 120 ) 
            ( >= @z_Timer2-Actual[0] 60 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 120 ) 
            ( >= @z_Timer3-Actual[0] 60 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 1 ) 
   )
   ( when 
      ( or 
         ( and 
            ( = @z_Timer-Active[0] 1 ) 
            ( < @z_Timer1-Actual[0] 60 ) 
            ( >= @z_Timer1-Actual[0] 0 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 2 ) 
            ( < @z_Timer2-Actual[0] 60 ) 
            ( >= @z_Timer2-Actual[0] 0 ) 
         )
         ( and 
            ( = @z_Timer-Active[0] 3 ) 
            ( < @z_Timer3-Actual[0] 60 ) 
            ( >= @z_Timer3-Actual[0] 0 ) 
         )
      )
      ( modify-variable @z_Timer_M[0] 0 ) 
   )
   ( when 
      ( = @z_Timer-Active[0] 1 ) 
      ( modify-variable 
         @z_Timer_S[0] 
         ( - 
            @z_Timer1-Actual[0] 
            ( * @z_Timer_M[0] 60 ) 
         )
      )
   )
   ( when 
      ( = @z_Timer-Active[0] 2 ) 
      ( modify-variable 
         @z_Timer_S[0] 
         ( - 
            @z_Timer2-Actual[0] 
            ( * @z_Timer_M[0] 60 ) 
         )
      )
   )
   ( when 
      ( = @z_Timer-Active[0] 3 ) 
      ( modify-variable 
         @z_Timer_S[0] 
         ( - 
            @z_Timer3-Actual[0] 
            ( * @z_Timer_M[0] 60 ) 
         )
      )
   )
   ( when 
      ( >= @z_Timer_S[0] 10 ) 
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-ss" 
      )
   )
   ( when 
      ( and 
         ( < @z_Timer_S[0] 10 ) 
         ( >= @z_Timer_S[0] 0 ) 
      )
      ( hud-set-message 
         "TIMER_BOT" 
         "timer - 0m-0s" 
      )
   )
)
+Name: update gauge info
+Repeat Count: -1
+Trigger Count: 999999999
+Interval: 0

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: -----------------------MESSAGES
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( send-message 
      "#Concord" 
      "Normal" 
      "initial 0" 
   )
)
+Name: msg initial 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-msecs-delay 
      "msg initial 0" 
      7500 
   )
   ( send-message 
      "Pinnacle" 
      "Normal" 
      "initial 1" 
   )
)
+Name: msg initial 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-msecs-delay 
      "msg initial 1" 
      7500 
   )
   ( send-message 
      "#Concord" 
      "Normal" 
      "initial 2" 
   )
)
+Name: msg initial 2
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when 
   ( is-event-true-msecs-delay 
      "msg initial 2" 
      7500 
   )
   ( send-message 
      "Pinnacle" 
      "Normal" 
      "initial 3" 
   )
)
+Name: msg initial 3
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when 
   ( has-arrived-delay 
      0 
      "Duty" 
      "Loyalty" 
   )
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "aten 1 departed 0" 
      )
   )
)
+Name: msg 1st group arrives 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Duty" ) 
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "aten 1 departed 0" 
      )
   )
)
+Name: msg aten 1 departed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Duty" ) 
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "aten 1 down 0" 
      )
   )
)
+Name: msg aten 1 destroyed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Loyalty" ) 
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "aten 2 departed 0" 
      )
   )
)
+Name: msg aten 2 departed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Loyalty" ) 
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "aten 2 down 0" 
      )
   )
)
+Name: msg aten 2 destroyed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( first-of 1 "Duty" "Loyalty" ) 
   ( has-arrived-delay 7 "Durga" ) 
   ( send-message 
      "<argument>" 
      "High" 
      "warning durga 0" 
   )
)
+Name: msg warning durga 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: msg 2nd group arrives 0
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Dedication" ) 
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "aten 3 down 0" 
      )
   )
)
+Name: msg aten 3 destroyed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         0 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( <= @a_counter-iota[4] 0 ) 
   )
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "convoy down 0" 
      )
   )
)
+Name: msg convoy destroyed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         0 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( < @a_counter-iota[4] 2 ) 
   )
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "convy too few departed 0" 
      )
   )
)
+Name: msg convoy departed bad 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         0 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( >= @a_counter-iota[4] 2 ) 
   )
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "2nd group departed 0" 
      )
   )
)
+Name: msg convoy departed good 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of "Dedication" ) 
   ( has-arrived-delay 7 "Kali" ) 
   ( send-message 
      "<argument>" 
      "High" 
      "warning kali 0" 
   )
)
+Name: msg warnning kali 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( first-of 
      1 
      "Alpha 2" 
      "Alpha 3" 
      "Delta 1" 
      "Delta 2" 
      "Delta 3" 
      "Mu 1" 
      "Mu 2" 
      "Mu 3" 
      "Nu 1" 
      "Nu 2" 
      "Nu 3" 
      "Nu 4" 
      "Xi 1" 
      "Xi 2" 
      "Xi 3" 
   )
   ( and 
      ( or 
         ( has-arrived-delay 3 "Indra" ) 
         ( has-arrived-delay 3 "Deva" ) 
      )
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "<argument>" 
         )
      )
   )
   ( modify-variable 
      "@msg_nephilim-warning_sender[LEER]" 
      "<argument>" 
   )
   ( when 
      ( or 
         ( is-ship-class 
            "GTF Apollo" 
            "@msg_nephilim-warning_sender[LEER]" 
         )
         ( is-ship-class 
            "GTF Valkyrie" 
            "@msg_nephilim-warning_sender[LEER]" 
         )
         ( is-ship-class 
            "GTF Hercules" 
            "@msg_nephilim-warning_sender[LEER]" 
         )
         ( is-ship-class 
            "GTB Athena" 
            "@msg_nephilim-warning_sender[LEER]" 
         )
      )
      ( send-message 
         "@msg_nephilim-warning_sender[LEER]" 
         "Normal" 
         "warning nephilims 0a" 
      )
   )
   ( when 
      ( or 
         ( is-ship-class 
            "PVF Anubis" 
            "@msg_nephilim-warning_sender[LEER]" 
         )
         ( is-ship-class 
            "PVF Seth" 
            "@msg_nephilim-warning_sender[LEER]" 
         )
         ( is-ship-class 
            "PVF Horus" 
            "@msg_nephilim-warning_sender[LEER]" 
         )
         ( is-ship-class 
            "PVB Osiris" 
            "@msg_nephilim-warning_sender[LEER]" 
         )
      )
      ( send-message 
         "@msg_nephilim-warning_sender[LEER]" 
         "Normal" 
         "warning nephilims 0b" 
      )
   )
)
+Name: msg warning nephilims 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-arrived-delay 0 "Paimon" ) 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
   )
   ( send-message 
      "#Concord" 
      "Normal" 
      "paimon arrives 0" 
   )
)
+Name: msg paimon arrives 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-msecs-delay 
         "msg paimon arrives 0" 
         7500 
      )
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
   )
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "paimon arrives 1" 
      )
   )
)
+Name: msg paimon arrives 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-msecs-delay 
         "msg paimon arrives 1" 
         7500 
      )
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
   )
   ( send-message 
      "#Concord" 
      "Normal" 
      "paimon arrives 2" 
   )
)
+Name: msg paimon arrives 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-msecs-delay 
         "msg paimon arrives 2" 
         7500 
      )
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
   )
   ( when 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Pinnacle" 
         )
      )
      ( send-message 
         "Pinnacle" 
         "Normal" 
         "paimon arrives 3" 
      )
   )
)
+Name: msg paimon arrives 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Pinnacle" ) 
   ( send-message 
      "#Concord" 
      "Normal" 
      "pinnacle departed 0" 
   )
)
+Name: msg pinnacle departed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         8 
         "Pinnacle" 
         "Duty" 
         "Loyalty" 
         "Dedication" 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( has-departed-delay 0 "Pinnacle" ) 
      ( >= @a_counter-iota[4] 4 ) 
      ( >= @a_counter-atens[0] 3 ) 
   )
   ( send-message 
      "#Concord" 
      "Normal" 
      "mission full success 0" 
   )
)
+Name: msg mission success 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Pinnacle" ) 
   ( send-message 
      "#Concord" 
      "Normal" 
      "pinnacle departed 0" 
   )
)
+Name: msg pinnacle destroyed 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         8 
         "Pinnacle" 
         "Duty" 
         "Loyalty" 
         "Dedication" 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( has-departed-delay 0 "Pinnacle" ) 
      ( and 
         ( >= @a_counter-iota[4] 2 ) 
         ( < @a_counter-iota[4] 4 ) 
      )
      ( and 
         ( >= @a_counter-atens[0] 2 ) 
         ( < @a_counter-atens[0] 3 ) 
      )
   )
   ( send-message 
      "#Concord" 
      "Normal" 
      "mission partial success 0" 
   )
)
+Name: msg mission partial success 0
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         8 
         "Pinnacle" 
         "Duty" 
         "Loyalty" 
         "Dedication" 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( has-departed-delay 0 "Pinnacle" ) 
      ( or 
         ( < @a_counter-iota[4] 2 ) 
         ( < @a_counter-atens[0] 2 ) 
      )
   )
   ( send-message 
      "#Concord" 
      "Normal" 
      "rtb bad 0" 
   )
)
+Name: msg mission failed 0
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" )

#Goals		;! 2 total

$Type: Primary
+Name: RoR12-P1
$MessageNew:  XSTR("Defend the PVD Pinnacle", -1)
$end_multi_text
$Formula: ( has-departed-delay 0 "Pinnacle" ) 
+No music

$Type: Primary
+Name: RoR12-P2
$MessageNew:  XSTR("Defend all vasudan support vessels", -1)
$end_multi_text
$Formula: ( and 
   ( or 
      ( and 
         ( has-departed-delay 0 "Duty" ) 
         ( is-destroyed-delay 0 "Loyalty" ) 
      )
      ( and 
         ( has-departed-delay 0 "Loyalty" ) 
         ( is-destroyed-delay 0 "Duty" ) 
      )
      ( has-departed-delay 
         0 
         "Duty" 
         "Loyalty" 
      )
   )
   ( and 
      ( percent-ships-departed 
         75 
         "Iota 1" 
         "Iota 2" 
         "Iota 3" 
         "Iota 4" 
      )
      ( not 
         ( percent-ships-destroyed 
            50 
            "Iota 1" 
            "Iota 2" 
            "Iota 3" 
            "Iota 4" 
         )
      )
   )
)
+No music

#Waypoints		;! 12 lists total


$Jump Node: -8750.000000, 0.000000, 125.000000
$Jump Node Name: Antares
$Name: Pinnacle WP
$List: (		;! 2 points in list
	( -3500.000000, 260.000000, 1000.000000 )
	( -500.000000, 260.000000, 1400.000000 )
)

$Name: Cain 1 WP
$List: (		;! 2 points in list
	( -2750.000000, 325.000000, 1450.000000 )
	( -7000.000000, 625.000000, 800.000000 )
)

$Name: Cain 2 WP
$List: (		;! 2 points in list
	( -1850.000000, -70.000000, 700.000000 )
	( -6350.000000, -70.000000, 50.000000 )
)

$Name: Cain 3 WP
$List: (		;! 2 points in list
	( -6250.000000, 500.000000, 550.000000 )
	( -4575.000000, 500.000000, 1050.000000 )
)

$Name: Cain 4 WP
$List: (		;! 2 points in list
	( -5600.000000, 360.000000, 1250.000000 )
	( -4055.000000, 136.000000, 1435.000000 )
)

$Name: Aten 1 WP
$List: (		;! 2 points in list
	( -5500.000000, 480.000000, 375.000000 )
	( -2500.000000, 660.000000, 875.000000 )
)

$Name: Aten 2 WP
$List: (		;! 2 points in list
	( -4750.000000, -375.000000, -225.000000 )
	( -1750.000000, -375.000000, -425.000000 )
)

$Name: Aten 3 WP
$List: (		;! 2 points in list
	( -4500.000000, 0.000000, 124.999992 )
	( -1825.000000, 0.000000, 125.000000 )
)

$Name: Iota 1 WP
$List: (		;! 2 points in list
	( -4650.000000, 85.000000, 200.000000 )
	( -2000.000000, 85.000000, 200.000000 )
)

$Name: Iota 2 WP
$List: (		;! 2 points in list
	( -4700.000000, 25.000000, 49.999985 )
	( -2200.000000, 25.000000, 50.000004 )
)

$Name: Iota 3 WP
$List: (		;! 2 points in list
	( -4750.000000, -15.000000, 210.000000 )
	( -2250.000000, -15.000000, 210.000000 )
)

$Name: Iota 4 WP
$List: (		;! 2 points in list
	( -5100.000000, 60.000000, 110.000000 )
	( -2450.000000, 60.000000, 109.999985 )
)

#Messages		;! 57 total


$Name: ple - status report
$Team: -1
$MessageNew:  XSTR("PVD Concord hailing PVD Pinnacle.  What is your status?", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: pin - damage minimal
$Team: -1
$MessageNew:  XSTR("We have cleared the node, but we have taken minor damage from attacking Shivan forces.  We estimate more Shivans will arrive soon.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: ple - take over
$Team: -1
$MessageNew:  XSTR("Acknowledged, Pinnacle.  You now have command of this engagement.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: pin - as you wish
$Team: -1
$MessageNew:  XSTR("As you wish.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: pin - aten 1 and 2 arrive
$Team: -1
$MessageNew:  XSTR("The PVC Duty and the PVC Loyalty have arrived.  Assume a defensive formation, pilots.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: pin - convoy arrive
$Team: -1
$MessageNew:  XSTR("A supply convoy lead by the PVC Dedication has arrived.  Establish a defensive perimeter to guard these vessels, pilots.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: pin - aten 1 away
$Team: -1
$MessageNew:  XSTR("The PVC Duty has departed for Ribos IV.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: pin - aten 2 away
$Team: -1
$MessageNew:  XSTR("The PVC Loyalty has jumped out.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: pin - convoy away
$Team: -1
$MessageNew:  XSTR("The supply convoy has departed.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: pin - establish defense
$Team: -1
$MessageNew:  XSTR("All support vessels have departed.  We are establishing a defensive perimeter at the node now.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: ple - demon arrive
$Team: -1
$MessageNew:  XSTR("Pinnacle, we have detected another major jump signature in your vicinity.  Is that correct?", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: pin - demon arrived
$Team: -1
$MessageNew:  XSTR("A Shivan demon class destroyer has arrived.  It is assuming a blockade position at the jump node.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: ple - dont engage
$Team: -1
$MessageNew:  XSTR("Do not engage, Pinnacle.  There could be more Shivans arriving anytime.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: pin - departs
$Team: -1
$MessageNew:  XSTR("Acknowledged, we shall live to fighter another day.  Navigation officer, engage jump drives.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: ple - rtb
$Team: -1
$MessageNew:  XSTR("All pilots, the Pinnacle has departed. Return to Base.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: ple - pinnacle down
$Team: -1
$MessageNew:  XSTR("The Pinnacle has been destroyed!", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: ple - bad end
$Team: -1
$MessageNew:  XSTR("This mission is over.  Return to Base, Pilots.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: TM - target groups
$Team: -1
$MessageNew:  XSTR("F6 will only target bombers attacking the cruisers and convoy ships. F8 will only traget bombers attacking the Pinnacle.", -1)
$end_multi_text

$Name: TRENNLINE---------------------
$Team: -1
$MessageNew:  XSTR("Hier gehts los mit dem neuen Kram", -1)
$end_multi_text

$Name: timer 1 header
$Team: -1
$MessageNew:  XSTR("Cruiser jumps in:", -1)
$end_multi_text

$Name: timer 3 header
$Team: -1
$MessageNew:  XSTR("Convoy jumps in:", -1)
$end_multi_text

$Name: timer - 0m-0s
$Team: -1
$MessageNew:  XSTR("0$z_Timer_M : 0$z_Timer_S", -1)
$end_multi_text

$Name: timer - 0m-ss
$Team: -1
$MessageNew:  XSTR("0$z_Timer_M : $z_Timer_S", -1)
$end_multi_text

$Name: DEBUG - durga anchor pos
$Team: -1
$MessageNew:  XSTR("( $Durga-anchor ) X: $Debug-anchor-X - Y: $Debug-anchor-Y - Z: $Debug-anchor-Z", -1)
$end_multi_text

$Name: DEBUG - durga leader pos
$Team: -1
$MessageNew:  XSTR("( $Durga-leader ) X: $Debug-durga-X - Y: $Debug-durga-Y - Z: $Debug-durga-Z", -1)
$end_multi_text

$Name: DEBUG - kali anchor pos
$Team: -1
$MessageNew:  XSTR("( $Kali-anchor ) X: $Debug-anchor-X - Y: $Debug-anchor-Y - Z: $Debug-anchor-Z", -1)
$end_multi_text

$Name: DEBUG - kali leader pos
$Team: -1
$MessageNew:  XSTR("( $Kali-leader ) X: $Debug-kali-X - Y: $Debug-kali-Y - Z: $Debug-kali-Z", -1)
$end_multi_text

$Name: aten a-b - durga warning
$Team: -1
$MessageNew:  XSTR("Bomber wing Durga is approaching on an attack vector towards us. Designating them as a priority target.", -1)
$end_multi_text
+AVI Name: MSG-pvn.eff
+Wave Name: msgstart.wav

$Name: aten c - kali warning
$Team: -1
$MessageNew:  XSTR("Kali wing's projected attack vector is towards the convoy. Intercept and destroy, pilots!", -1)
$end_multi_text
+AVI Name: MSG-pvn.eff
+Wave Name: msgstart.wav

$Name: -----------------new messages
$Team: -1
$MessageNew:  XSTR("<put description here>", -1)
$end_multi_text

$Name: initial 0
$Team: -1
$MessageNew:  XSTR("PVD Concord hailing PVD Pinnacle.  What is your status?", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: initial 1
$Team: -1
$MessageNew:  XSTR("We have cleared the node, but we have taken minor damage from attacking Shivan forces.  We estimate more Shivans will arrive soon.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: initial 2
$Team: -1
$MessageNew:  XSTR("Acknowledged, Pinnacle.  You now have command of this engagement.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: initial 3
$Team: -1
$MessageNew:  XSTR("As you wish.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: 1st group arrives 0
$Team: -1
$MessageNew:  XSTR("PVC Duty and PVC Loyalty have arrived.  Assume a defensive formation, pilots.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: 2nd group arrives 0
$Team: -1
$MessageNew:  XSTR("A supply convoy led by the PVC Dedication has arrived.  Establish a defensive perimeter to guard these vessels, pilots.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: aten 1 departed 0
$Team: -1
$MessageNew:  XSTR("The PVC Duty has departed for Ribos IV.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: aten 2 departed 0
$Team: -1
$MessageNew:  XSTR("The PVC Loyalty has jumped out.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: 2nd group departed 0
$Team: -1
$MessageNew:  XSTR("The supply convoy has departed.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: mission full success 0
$Team: -1
$MessageNew:  XSTR("All support vessels have departed.  We are establishing a defensive perimeter at the node now.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: paimon arrives 0
$Team: -1
$MessageNew:  XSTR("Pinnacle, we have detected another major jump signature in your vicinity.  Is that correct?", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: paimon arrives 1
$Team: -1
$MessageNew:  XSTR("A Shivan demon class destroyer has arrived.  It is assuming a blockade position at the jump node.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: paimon arrives 2
$Team: -1
$MessageNew:  XSTR("Do not engage, Pinnacle.  There could be more Shivans arriving anytime.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: paimon arrives 3
$Team: -1
$MessageNew:  XSTR("Acknowledged, we shall fight another day.  Navigation officer, engage jump drives.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: pinnacle departed 0
$Team: -1
$MessageNew:  XSTR("All pilots, the Pinnacle has departed. Return to Base.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: pinnacle destroyed 0
$Team: -1
$MessageNew:  XSTR("The Pinnacle has been destroyed!", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: rtb bad 0
$Team: -1
$MessageNew:  XSTR("This mission is over.  Return to Base, pilots.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

$Name: warning durga 0
$Team: -1
$MessageNew:  XSTR("Bomber wing Durga is approaching on an attack vector towards us. Designating them as a priority target.", -1)
$end_multi_text
+AVI Name: MSG-pvn.eff
+Wave Name: msgstart.wav

$Name: warning kali 0
$Team: -1
$MessageNew:  XSTR("Kali wing's projected attack vector is towards the convoy. Intercept and destroy, pilots!", -1)
$end_multi_text
+AVI Name: MSG-pvn.eff
+Wave Name: msgstart.wav

$Name: warning nephilims 0a
$Team: -1
$MessageNew:  XSTR("Heavy Shivan bombers have been detected jumping in!", -1)
$end_multi_text
+AVI Name: Head-TP5
+Wave Name: msgstart.wav

$Name: warning nephilims 0b
$Team: -1
$MessageNew:  XSTR("Incoming heavy bombers confirmed.", -1)
$end_multi_text
+AVI Name: Head-VP1
+Wave Name: msgstart.wav

$Name: aten 1 down 0
$Team: -1
$MessageNew:  XSTR("The PVC Duty has been destroyed.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: aten 2 down 0
$Team: -1
$MessageNew:  XSTR("The cruiser Loyalty was lost with all hands.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: aten 3 down 0
$Team: -1
$MessageNew:  XSTR("The Shivans have destroyed the Dedication!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: convoy down 0
$Team: -1
$MessageNew:  XSTR("All of our supply ships have been destroyed by the Shivans!", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: convy too few departed 0
$Team: -1
$MessageNew:  XSTR("The supply convoy has departed ... despite heavy losses.", -1)
$end_multi_text
+AVI Name: Head-VC
+Wave Name: msgstart.wav

$Name: mission partial success 0
$Team: -1
$MessageNew:  XSTR("This mission is concluded.", -1)
$end_multi_text
+AVI Name: Head-VC2
+Wave Name: msgstart.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 20 total

$Num stars: 0
$Ambient light level: 65793

$Bitmap List:
$Sun: SunRed
+Angles: 1.134464 0.000000 4.206244
+Scale: 1.000000
$Starbitmap: NebulA1-Main
+Angles: 1.134464 0.000000 4.555309
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA1-main
+Angles: 0.820304 3.141590 4.014254
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA1-main
+Angles: 1.483529 1.553342 4.153881
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA12-whisp
+Angles: 0.000000 6.248274 4.782198
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG1-main
+Angles: 0.191986 0.000000 6.143554
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulG2-main
+Angles: 5.951568 0.000000 6.265727
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG5-whisp
+Angles: 0.157080 0.000000 0.366519
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG6-whisp
+Angles: 0.314159 3.141590 0.226893
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG8-whisp
+Angles: 6.195914 4.084067 0.471239
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulG8-whisp
+Angles: 0.226893 0.820304 0.994837
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA3-whisp
+Angles: 0.506145 0.000000 1.256636
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA4-whisp
+Angles: 5.724676 0.000000 1.815141
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA6-whisp
+Angles: 0.349066 0.000000 1.954767
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA7-whisp
+Angles: 0.349066 3.141590 2.251473
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA8-whisp
+Angles: 0.000000 0.000000 2.094393
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA12-whisp
+Angles: 0.506145 0.000000 2.460912
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA14-whisp
+Angles: 0.418879 0.000000 3.089230
+ScaleX: 4.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA12-whisp
+Angles: 0.680678 0.314159 2.897244
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulA8-whisp
+Angles: 0.296706 0.610865 2.617992
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: planeta1
+Angles: 6.003932 6.108652 3.857178
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: FS1-8: Strike
$Briefing Music: None

#End

